- Type Parameters:
C- A subtype of Skinnable that the Skin represents. This allows for Skin implementation to access theSkinnableimplementation, which is usually aControlimplementation.
- All Known Implementing Classes:
AccordionSkin,ButtonBarSkin,ButtonSkin,CellSkinBase,CheckBoxSkin,ChoiceBoxSkin,ColorPickerSkin,ComboBoxBaseSkin,ComboBoxListViewSkin,ComboBoxPopupControl,ContextMenuSkin,DateCellSkin,DatePickerSkin,HTMLEditorSkin,HyperlinkSkin,LabeledSkinBase,LabelSkin,ListCellSkin,ListViewSkin,MenuBarSkin,MenuButtonSkin,MenuButtonSkinBase,PaginationSkin,ProgressBarSkin,ProgressIndicatorSkin,RadioButtonSkin,ScrollBarSkin,ScrollPaneSkin,SeparatorSkin,SkinBase,SliderSkin,SpinnerSkin,SplitMenuButtonSkin,SplitPaneSkin,TableCellSkin,TableCellSkinBase,TableRowSkin,TableRowSkinBase,TableViewSkin,TableViewSkinBase,TabPaneSkin,TextAreaSkin,TextFieldSkin,TextInputControlSkin,TitledPaneSkin,ToggleButtonSkin,ToolBarSkin,TooltipSkin,TreeCellSkin,TreeTableCellSkin,TreeTableRowSkin,TreeTableViewSkin,TreeViewSkin,VirtualContainerBase
public interface Skin<C extends Skinnable>
Base class for defining the visual representation of user interface controls
by defining a scene graph of nodes to represent the skin.
A user interface control is abstracted behind the
Skinnable interface.- Since:
- JavaFX 2.0
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Method Details
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getSkinnable
C getSkinnable()Gets the Skinnable to which this Skin is assigned. A Skin must be created for one and only one Skinnable. This value will only ever go from a non-null to null value when the Skin is removed from the Skinnable, and only as a consequence of a call todispose().The caller who constructs a Skinnable must also construct a Skin and properly establish the relationship between the Control and its Skin.
- Returns:
- A non-null Skinnable, or null value if disposed.
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getNode
Node getNode()Gets the Node which represents this Skin. This must never be null, except after a call todispose(), and must never change except when changing to null.- Returns:
- A non-null Node, except when the Skin has been disposed.
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dispose
void dispose()Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methodsgetSkinnable()andgetNode()should return null following a call to dispose. Calling dispose twice has no effect.
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