Uses of Class
javafx.scene.Parent

Packages that use Parent
Package Description
javafx.scene
Provides the core set of base classes for the JavaFX Scene Graph API.
javafx.scene.chart
The JavaFX User Interface provides a set of chart components that are a very convenient way for data visualization.
javafx.scene.control
The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
javafx.scene.control.cell
The javafx.scene.control.cell package is where all cell-related classes are located, other than the core classes such as Cell, IndexedCell, ListCell, TreeCell, and TableCell.
javafx.scene.control.skin
The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located
javafx.scene.layout
Provides classes to support user interface layout.
javafx.scene.text
Provides the set of classes for fonts and renderable Text Node.
javafx.scene.web
This package provides means for loading and displaying Web content.
  • Uses of Parent in javafx.scene

    Subclasses of Parent in javafx.scene
    Modifier and Type Class Description
    class  Group
    A Group node contains an ObservableList of children that are rendered in order whenever this node is rendered.
    Methods in javafx.scene that return Parent
    Modifier and Type Method Description
    Parent Node.getParent()
    Gets the value of the property parent.
    Parent Scene.getRoot()
    Gets the value of the property root.
    Parent SubScene.getRoot()
    Gets the value of the property root.
    Methods in javafx.scene that return types with arguments of type Parent
    Modifier and Type Method Description
    ReadOnlyObjectProperty<Parent> Node.parentProperty()
    The parent of this Node.
    ObjectProperty<Parent> Scene.rootProperty()
    Defines the root Node of the scene graph.
    ObjectProperty<Parent> SubScene.rootProperty()
    Defines the root Node of the SubScene scene graph.
    Methods in javafx.scene with parameters of type Parent
    Modifier and Type Method Description
    void Scene.setRoot​(Parent value)
    Sets the value of the property root.
    void SubScene.setRoot​(Parent value)
    Sets the value of the property root.
    Constructors in javafx.scene with parameters of type Parent
    Constructor Description
    Scene​(Parent root)
    Creates a Scene for a specific root Node.
    Scene​(Parent root, double width, double height)
    Creates a Scene for a specific root Node with a specific size.
    Scene​(Parent root, double width, double height, boolean depthBuffer)
    Constructs a scene consisting of a root, with a dimension of width and height, and specifies whether a depth buffer is created for this scene.
    Scene​(Parent root, double width, double height, boolean depthBuffer, SceneAntialiasing antiAliasing)
    Constructs a scene consisting of a root, with a dimension of width and height, specifies whether a depth buffer is created for this scene and specifies whether scene anti-aliasing is requested.
    Scene​(Parent root, double width, double height, Paint fill)
    Creates a Scene for a specific root Node with a specific size and fill.
    Scene​(Parent root, Paint fill)
    Creates a Scene for a specific root Node with a fill.
    SubScene​(Parent root, double width, double height)
    Creates a SubScene for a specific root Node with a specific size.
    SubScene​(Parent root, double width, double height, boolean depthBuffer, SceneAntialiasing antiAliasing)
    Constructs a SubScene consisting of a root, with a dimension of width and height, specifies whether a depth buffer is created for this scene and specifies whether scene anti-aliasing is requested.
  • Uses of Parent in javafx.scene.chart

    Subclasses of Parent in javafx.scene.chart
    Modifier and Type Class Description
    class  AreaChart<X,​Y>
    AreaChart - Plots the area between the line that connects the data points and the 0 line on the Y axis.
    class  Axis<T>
    Base class for all axes in JavaFX that represents an axis drawn on a chart area.
    class  BarChart<X,​Y>
    A chart that plots bars indicating data values for a category.
    class  BubbleChart<X,​Y>
    Chart type that plots bubbles for the data points in a series.
    class  CategoryAxis
    A axis implementation that will works on string categories where each value as a unique category(tick mark) along the axis.
    class  Chart
    Base class for all charts.
    class  LineChart<X,​Y>
    Line Chart plots a line connecting the data points in a series.
    class  NumberAxis
    An axis class that plots a range of numbers with major tick marks every tickUnit.
    class  PieChart
    Displays a PieChart.
    class  ScatterChart<X,​Y>
    Chart type that plots symbols for the data points in a series.
    class  StackedAreaChart<X,​Y>
    StackedAreaChart is a variation of AreaChart that displays trends of the contribution of each value.
    class  StackedBarChart<X,​Y>
    StackedBarChart is a variation of BarChart that plots bars indicating data values for a category.
    class  ValueAxis<T extends Number>
    An axis whose data is defined as Numbers.
    class  XYChart<X,​Y>
    Chart base class for all 2 axis charts.
  • Uses of Parent in javafx.scene.control

    Subclasses of Parent in javafx.scene.control
    Modifier and Type Class Description
    class  Accordion
    An accordion is a group of TitlePanes.
    class  Button
    A simple button control.
    class  ButtonBar
    A ButtonBar is essentially a HBox, with the additional functionality for operating system specific button placement.
    class  ButtonBase
    Base class for button-like UI Controls, including Hyperlinks, Buttons, ToggleButtons, CheckBoxes, and RadioButtons.
    class  Cell<T>
    The Cell API is used for virtualized controls such as ListView, TreeView, and TableView.
    class  CheckBox
    A tri-state selection Control typically skinned as a box with a checkmark or tick mark when checked.
    class  ChoiceBox<T>
    The ChoiceBox is used for presenting the user with a relatively small set of predefined choices from which they may choose.
    class  ColorPicker
    ColorPicker control allows the user to select a color from either a standard palette of colors with a simple one click selection OR define their own custom color.
    class  ComboBox<T>
    An implementation of the ComboBoxBase abstract class for the most common form of ComboBox, where a popup list is shown to users providing them with a choice that they may select from.
    class  ComboBoxBase<T>
    Abstract base class for ComboBox-like controls.
    class  Control
    Base class for all user interface controls.
    class  DateCell
    DateCell is used by DatePicker to render the individual grid cells in the calendar month.
    class  DatePicker
    The DatePicker control allows the user to enter a date as text or to select a date from a calendar popup.
    class  DialogPane
    DialogPane should be considered to be the root node displayed within a Dialog instance.
    class  Hyperlink
    An HTML like label which can be a graphic and/or text which responds to rollovers and clicks.
    class  IndexedCell<T>
    An implementation of Cell which contains an index property which maps into the data model underlying the visualization.
    class  Label
    Label is a non-editable text control.
    class  Labeled
    A Labeled Control is one which has as part of its user interface a textual content associated with it.
    class  ListCell<T>
    The Cell type used within ListView instances.
    class  ListView<T>
    A ListView displays a horizontal or vertical list of items from which the user may select, or with which the user may interact.
    class  MenuBar
    A MenuBar control traditionally is placed at the very top of the user interface, and embedded within it are Menus.
    class  MenuButton
    MenuButton is a button which, when clicked or pressed, will show a ContextMenu.
    class  Pagination
    A Pagination control is used for navigation between pages of a single content, which has been divided into smaller parts.
    class  PasswordField
    Text field that masks entered characters.
    protected class  PopupControl.CSSBridge
    The link between the popup window and the scenegraph.
    class  ProgressBar
    A specialization of the ProgressIndicator which is represented as a horizontal bar.
    class  ProgressIndicator
    A circular control which is used for indicating progress, either infinite (aka indeterminate) or finite.
    class  RadioButton
    RadioButtons create a series of items where only one item can be selected.
    class  ScrollBar
    Either a horizontal or vertical bar with increment and decrement buttons and a "thumb" with which the user can interact.
    class  ScrollPane
    A Control that provides a scrolled, clipped viewport of its contents.
    class  Separator
    A horizontal or vertical separator line.
    class  Slider
    The Slider Control is used to display a continuous or discrete range of valid numeric choices and allows the user to interact with the control.
    class  Spinner<T>
    A single line text field that lets the user select a number or an object value from an ordered sequence.
    class  SplitMenuButton
    The SplitMenuButton, like the MenuButton is closely associated with the concept of selecting a MenuItem from a menu.
    class  SplitPane
    A control that has two or more sides, each separated by a divider, which can be dragged by the user to give more space to one of the sides, resulting in the other side shrinking by an equal amount.
    class  TableCell<S,​T>
    Represents a single row/column intersection in a TableView.
    class  TableRow<T>
    TableRow is an IndexedCell, but rarely needs to be used by developers creating TableView instances.
    class  TableView<S>
    The TableView control is designed to visualize an unlimited number of rows of data, broken out into columns.
    class  TabPane
    A control that allows switching between a group of Tabs.
    class  TextArea
    Text input component that allows a user to enter multiple lines of plain text.
    class  TextField
    Text input component that allows a user to enter a single line of unformatted text.
    class  TextInputControl
    Abstract base class for text input controls.
    class  TitledPane
    A TitledPane is a panel with a title that can be opened and closed.
    class  ToggleButton
    A ToggleButton is a specialized control which has the ability to be selected.
    class  ToolBar
    A ToolBar is a control which displays items horizontally or vertically.
    class  TreeCell<T>
    The Cell type used with the TreeView control.
    class  TreeTableCell<S,​T>
    Represents a single row/column intersection in a TreeTableView.
    class  TreeTableRow<T>
    TreeTableRow is an IndexedCell, but rarely needs to be used by developers creating TreeTableView instances.
    class  TreeTableView<S>
    The TreeTableView control is designed to visualize an unlimited number of rows of data, broken out into columns.
    class  TreeView<T>
    The TreeView control provides a view on to a tree root (of type TreeItem).
  • Uses of Parent in javafx.scene.control.cell

    Subclasses of Parent in javafx.scene.control.cell
    Modifier and Type Class Description
    class  CheckBoxListCell<T>
    A class containing a ListCell implementation that draws a CheckBox node inside the cell, optionally with a label to indicate what the checkbox represents.
    class  CheckBoxTableCell<S,​T>
    A class containing a TableCell implementation that draws a CheckBox node inside the cell, optionally with a label to indicate what the checkbox represents.
    class  CheckBoxTreeCell<T>
    A class containing a TreeCell implementation that draws a CheckBox node inside the cell, along with support for common interactions (discussed in more depth shortly).
    class  CheckBoxTreeTableCell<S,​T>
    A class containing a TreeTableCell implementation that draws a CheckBox node inside the cell, optionally with a label to indicate what the checkbox represents.
    class  ChoiceBoxListCell<T>
    A class containing a ListCell implementation that draws a ChoiceBox node inside the cell.
    class  ChoiceBoxTableCell<S,​T>
    A class containing a TableCell implementation that draws a ChoiceBox node inside the cell.
    class  ChoiceBoxTreeCell<T>
    A class containing a ListCell implementation that draws a ChoiceBox node inside the cell.
    class  ChoiceBoxTreeTableCell<S,​T>
    A class containing a TreeTableCell implementation that draws a ChoiceBox node inside the cell.
    class  ComboBoxListCell<T>
    A class containing a ListCell implementation that draws a ComboBox node inside the cell.
    class  ComboBoxTableCell<S,​T>
    A class containing a TableCell implementation that draws a ComboBox node inside the cell.
    class  ComboBoxTreeCell<T>
    A class containing a TreeCell implementation that draws a ComboBox node inside the cell.
    class  ComboBoxTreeTableCell<S,​T>
    A class containing a TreeTableCell implementation that draws a ComboBox node inside the cell.
    class  ProgressBarTableCell<S>
    A class containing a TableCell implementation that draws a ProgressBar node inside the cell.
    class  ProgressBarTreeTableCell<S>
    A class containing a TreeTableCell implementation that draws a ProgressBar node inside the cell.
    class  TextFieldListCell<T>
    A class containing a ListCell implementation that draws a TextField node inside the cell.
    class  TextFieldTableCell<S,​T>
    A class containing a TableCell implementation that draws a TextField node inside the cell.
    class  TextFieldTreeCell<T>
    A class containing a TreeCell implementation that draws a TextField node inside the cell.
    class  TextFieldTreeTableCell<S,​T>
    A class containing a TableCell implementation that draws a TextField node inside the cell.
  • Uses of Parent in javafx.scene.control.skin

    Subclasses of Parent in javafx.scene.control.skin
    Modifier and Type Class Description
    class  NestedTableColumnHeader
    This class is used to construct the header of a TableView.
    class  TableColumnHeader
    Region responsible for painting a single column header.
    class  TableHeaderRow
    Region responsible for painting the entire row of column headers.
    class  VirtualFlow<T extends IndexedCell>
    Implementation of a virtualized container using a cell based mechanism.
  • Uses of Parent in javafx.scene.layout

    Subclasses of Parent in javafx.scene.layout
    Modifier and Type Class Description
    class  AnchorPane
    AnchorPane allows the edges of child nodes to be anchored to an offset from the anchor pane's edges.
    class  BorderPane
    BorderPane lays out children in top, left, right, bottom, and center positions.
    class  FlowPane
    FlowPane lays out its children in a flow that wraps at the flowpane's boundary.
    class  GridPane
    GridPane lays out its children within a flexible grid of rows and columns.
    class  HBox
    HBox lays out its children in a single horizontal row.
    class  Pane
    Base class for layout panes which need to expose the children list as public so that users of the subclass can freely add/remove children.
    class  Region
    Region is the base class for all JavaFX Node-based UI Controls, and all layout containers.
    class  StackPane
    StackPane lays out its children in a back-to-front stack.
    class  TilePane
    TilePane lays out its children in a grid of uniformly sized "tiles".
    class  VBox
    VBox lays out its children in a single vertical column.
  • Uses of Parent in javafx.scene.text

    Subclasses of Parent in javafx.scene.text
    Modifier and Type Class Description
    class  TextFlow
    TextFlow is special layout designed to lay out rich text.
  • Uses of Parent in javafx.scene.web

    Subclasses of Parent in javafx.scene.web
    Modifier and Type Class Description
    class  HTMLEditor
    A control that allows for users to edit text, and apply styling to this text.
    class  WebView
    WebView is a Node that manages a WebEngine and displays its content.