- java.lang.Object
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- javafx.scene.control.Dialog<ButtonType>
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- javafx.scene.control.Alert
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- All Implemented Interfaces:
EventTarget
public class Alert extends Dialog<ButtonType>
The Alert class subclasses theDialog
class, and provides support for a number of pre-built dialog types that can be easily shown to users to prompt for a response. Therefore, for many users, the Alert class is the most suited class for their needs (as opposed to usingDialog
directly). Alternatively, users who want to prompt a user for text input or to make a choice from a list of options would be better served by usingTextInputDialog
andChoiceDialog
, respectively.When creating an Alert instance, users must pass in an
Alert.AlertType
enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of theDialog
properties, includingtitle
,header
, andgraphic
, as well as the defaultbuttons
that are expected in a dialog of the given type.To instantiate (but not yet show) an Alert, simply use code such as the following:
Alert alert = new Alert(AlertType.CONFIRMATION, "Are you sure you want to format your system?");
Once an Alert is instantiated, we must show it. More often than not, alerts (and dialogs in general) are shown in a modal and blocking fashion. 'Modal' means that the dialog prevents user interaction with the owning application whilst it is showing, and 'blocking' means that code execution stops at the point in which the dialog is shown. This means that you can show a dialog, await the user response, and then continue running the code that directly follows the show call, giving developers the ability to immediately deal with the user input from the dialog (if relevant).
JavaFX dialogs are modal by default (you can change this via the
Dialog.initModality(javafx.stage.Modality)
API). To specify whether you want blocking or non-blocking dialogs, developers simply choose to callDialog.showAndWait()
orDialog.show()
(respectively). By default most developers should choose to useDialog.showAndWait()
, given the ease of coding in these situations. Shown below is three code snippets, showing three equally valid ways of showing the Alert dialog that was specified above:Option 1: The 'traditional' approach
Optional<ButtonType> result = alert.showAndWait(); if (result.isPresent() && result.get() == ButtonType.OK) { formatSystem(); }
Option 2: The traditional + Optional approach
alert.showAndWait().ifPresent(response -> { if (response == ButtonType.OK) { formatSystem(); } });
Option 3: The fully lambda approach
alert.showAndWait() .filter(response -> response == ButtonType.OK) .ifPresent(response -> formatSystem());
There is no better or worse option of the three listed above, so developers are encouraged to work to their own style preferences. The purpose of showing the above is to help introduce developers to the
Optional
API, which is new in Java 8 and may be foreign to many developers.- Since:
- JavaFX 8u40
- See Also:
Dialog
,Alert.AlertType
,TextInputDialog
,ChoiceDialog
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Property Summary
Properties Type Property Description ObjectProperty<Alert.AlertType>
alertType
When creating an Alert instance, users must pass in anAlert.AlertType
enumeration value.-
Properties inherited from class javafx.scene.control.Dialog
contentText, dialogPane, graphic, headerText, height, onCloseRequest, onHidden, onHiding, onShowing, onShown, resizable, resultConverter, result, showing, title, width, x, y
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Nested Class Summary
Nested Classes Modifier and Type Class Description static class
Alert.AlertType
An enumeration containing the available, pre-built alert types that theAlert
class can use to pre-populate various properties.
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Constructor Summary
Constructors Constructor Description Alert(Alert.AlertType alertType)
Creates an alert with the given AlertType (refer to theAlert.AlertType
documentation for clarification over which one is most appropriate).Alert(Alert.AlertType alertType, String contentText, ButtonType... buttons)
Creates an alert with the given contentText, ButtonTypes, and AlertType (refer to theAlert.AlertType
documentation for clarification over which one is most appropriate).
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Method Summary
Modifier and Type Method Description ObjectProperty<Alert.AlertType>
alertTypeProperty()
When creating an Alert instance, users must pass in anAlert.AlertType
enumeration value.Alert.AlertType
getAlertType()
Gets the value of the property alertType.ObservableList<ButtonType>
getButtonTypes()
Returns anObservableList
of allButtonType
instances that are currently set inside this Alert instance.void
setAlertType(Alert.AlertType alertType)
Sets the value of the property alertType.-
Methods inherited from class javafx.scene.control.Dialog
buildEventDispatchChain, close, contentTextProperty, dialogPaneProperty, getContentText, getDialogPane, getGraphic, getHeaderText, getHeight, getModality, getOnCloseRequest, getOnHidden, getOnHiding, getOnShowing, getOnShown, getOwner, getResult, getResultConverter, getTitle, getWidth, getX, getY, graphicProperty, headerTextProperty, heightProperty, hide, initModality, initOwner, initStyle, isResizable, isShowing, onCloseRequestProperty, onHiddenProperty, onHidingProperty, onShowingProperty, onShownProperty, resizableProperty, resultConverterProperty, resultProperty, setContentText, setDialogPane, setGraphic, setHeaderText, setHeight, setOnCloseRequest, setOnHidden, setOnHiding, setOnShowing, setOnShown, setResizable, setResult, setResultConverter, setTitle, setWidth, setX, setY, show, showAndWait, showingProperty, titleProperty, widthProperty, xProperty, yProperty
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Property Detail
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alertType
public final ObjectProperty<Alert.AlertType> alertTypeProperty
When creating an Alert instance, users must pass in anAlert.AlertType
enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of theDialog
properties, includingtitle
,header
, andgraphic
, as well as the defaultbuttons
that are expected in a dialog of the given type.- See Also:
getAlertType()
,setAlertType(Alert.AlertType)
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Constructor Detail
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Alert
public Alert(Alert.AlertType alertType)
Creates an alert with the given AlertType (refer to theAlert.AlertType
documentation for clarification over which one is most appropriate).By passing in an AlertType, default values for the
title
,headerText
, andgraphic
properties are set, as well as the relevantbuttons
being installed. Once the Alert is instantiated, developers are able to modify the values of the alert as desired.It is important to note that the one property that does not have a default value set, and which therefore the developer must set, is the
content text
property (or alternatively, the developer may callalert.getDialogPane().setContent(Node)
if they want a more complex alert). If the contentText (or content) properties are not set, there is no useful information presented to end users.- Parameters:
alertType
- an alert with the given AlertType
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Alert
public Alert(Alert.AlertType alertType, String contentText, ButtonType... buttons)
Creates an alert with the given contentText, ButtonTypes, and AlertType (refer to theAlert.AlertType
documentation for clarification over which one is most appropriate).By passing in a variable number of ButtonType arguments, the developer is directly overriding the default buttons that will be displayed in the dialog, replacing the pre-defined buttons with whatever is specified in the varargs array.
By passing in an AlertType, default values for the
title
,headerText
, andgraphic
properties are set. Once the Alert is instantiated, developers are able to modify the values of the alert as desired.- Parameters:
alertType
- the alert typecontentText
- the content textbuttons
- the button types
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Method Detail
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getAlertType
public final Alert.AlertType getAlertType()
Gets the value of the property alertType.- Property description:
- When creating an Alert instance, users must pass in an
Alert.AlertType
enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of theDialog
properties, includingtitle
,header
, andgraphic
, as well as the defaultbuttons
that are expected in a dialog of the given type.
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setAlertType
public final void setAlertType(Alert.AlertType alertType)
Sets the value of the property alertType.- Property description:
- When creating an Alert instance, users must pass in an
Alert.AlertType
enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of theDialog
properties, includingtitle
,header
, andgraphic
, as well as the defaultbuttons
that are expected in a dialog of the given type.
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alertTypeProperty
public final ObjectProperty<Alert.AlertType> alertTypeProperty()
When creating an Alert instance, users must pass in anAlert.AlertType
enumeration value. It is by passing in this value that the Alert instance will configure itself appropriately (by setting default values for many of theDialog
properties, includingtitle
,header
, andgraphic
, as well as the defaultbuttons
that are expected in a dialog of the given type.- See Also:
getAlertType()
,setAlertType(Alert.AlertType)
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getButtonTypes
public final ObservableList<ButtonType> getButtonTypes()
Returns anObservableList
of allButtonType
instances that are currently set inside this Alert instance. A ButtonType may either be one of the pre-defined types (e.g.ButtonType.OK
), or it may be a custom type (created via theButtonType(String)
orButtonType(String, javafx.scene.control.ButtonBar.ButtonData)
constructors.Readers should refer to the
ButtonType
class documentation for more details, but at a high level, each ButtonType instance is converted to a Node (although most commonly aButton
) via the (overridable)DialogPane.createButton(ButtonType)
method onDialogPane
.- Returns:
- an
ObservableList
of allButtonType
instances that are currently set inside this Alert instance
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