Uses of Class
javafx.scene.control.Control

Packages that use Control
Package Description
javafx.scene.control
The JavaFX User Interface Controls (UI Controls or just Controls) are specialized Nodes in the JavaFX Scenegraph especially suited for reuse in many different application contexts.
javafx.scene.control.cell
The javafx.scene.control.cell package is where all cell-related classes are located, other than the core classes such as Cell, IndexedCell, ListCell, TreeCell, and TableCell.
javafx.scene.control.skin
The javafx.scene.control.skin package is where the skin classes, typically one for each UI control, are located
javafx.scene.web
This package provides means for loading and displaying Web content.
  • Uses of Control in javafx.scene.control

    Classes in javafx.scene.control with type parameters of type Control
    Modifier and Type Class Description
    class  SkinBase<C extends Control>
    Base implementation class for defining the visual representation of user interface controls by defining a scene graph of nodes to represent the skin.
    Subclasses of Control in javafx.scene.control
    Modifier and Type Class Description
    class  Accordion
    An accordion is a group of TitlePanes.
    class  Button
    A simple button control.
    class  ButtonBar
    A ButtonBar is essentially a HBox, with the additional functionality for operating system specific button placement.
    class  ButtonBase
    Base class for button-like UI Controls, including Hyperlinks, Buttons, ToggleButtons, CheckBoxes, and RadioButtons.
    class  Cell<T>
    The Cell API is used for virtualized controls such as ListView, TreeView, and TableView.
    class  CheckBox
    A tri-state selection Control typically skinned as a box with a checkmark or tick mark when checked.
    class  ChoiceBox<T>
    The ChoiceBox is used for presenting the user with a relatively small set of predefined choices from which they may choose.
    class  ColorPicker
    ColorPicker control allows the user to select a color from either a standard palette of colors with a simple one click selection OR define their own custom color.
    class  ComboBox<T>
    An implementation of the ComboBoxBase abstract class for the most common form of ComboBox, where a popup list is shown to users providing them with a choice that they may select from.
    class  ComboBoxBase<T>
    Abstract base class for ComboBox-like controls.
    class  DateCell
    DateCell is used by DatePicker to render the individual grid cells in the calendar month.
    class  DatePicker
    The DatePicker control allows the user to enter a date as text or to select a date from a calendar popup.
    class  Hyperlink
    An HTML like label which can be a graphic and/or text which responds to rollovers and clicks.
    class  IndexedCell<T>
    An implementation of Cell which contains an index property which maps into the data model underlying the visualization.
    class  Label
    Label is a non-editable text control.
    class  Labeled
    A Labeled Control is one which has as part of its user interface a textual content associated with it.
    class  ListCell<T>
    The Cell type used within ListView instances.
    class  ListView<T>
    A ListView displays a horizontal or vertical list of items from which the user may select, or with which the user may interact.
    class  MenuBar
    A MenuBar control traditionally is placed at the very top of the user interface, and embedded within it are Menus.
    class  MenuButton
    MenuButton is a button which, when clicked or pressed, will show a ContextMenu.
    class  Pagination
    A Pagination control is used for navigation between pages of a single content, which has been divided into smaller parts.
    class  PasswordField
    Text field that masks entered characters.
    class  ProgressBar
    A specialization of the ProgressIndicator which is represented as a horizontal bar.
    class  ProgressIndicator
    A circular control which is used for indicating progress, either infinite (aka indeterminate) or finite.
    class  RadioButton
    RadioButtons create a series of items where only one item can be selected.
    class  ScrollBar
    Either a horizontal or vertical bar with increment and decrement buttons and a "thumb" with which the user can interact.
    class  ScrollPane
    A Control that provides a scrolled, clipped viewport of its contents.
    class  Separator
    A horizontal or vertical separator line.
    class  Slider
    The Slider Control is used to display a continuous or discrete range of valid numeric choices and allows the user to interact with the control.
    class  Spinner<T>
    A single line text field that lets the user select a number or an object value from an ordered sequence.
    class  SplitMenuButton
    The SplitMenuButton, like the MenuButton is closely associated with the concept of selecting a MenuItem from a menu.
    class  SplitPane
    A control that has two or more sides, each separated by a divider, which can be dragged by the user to give more space to one of the sides, resulting in the other side shrinking by an equal amount.
    class  TableCell<S,​T>
    Represents a single row/column intersection in a TableView.
    class  TableRow<T>
    TableRow is an IndexedCell, but rarely needs to be used by developers creating TableView instances.
    class  TableView<S>
    The TableView control is designed to visualize an unlimited number of rows of data, broken out into columns.
    class  TabPane
    A control that allows switching between a group of Tabs.
    class  TextArea
    Text input component that allows a user to enter multiple lines of plain text.
    class  TextField
    Text input component that allows a user to enter a single line of unformatted text.
    class  TextInputControl
    Abstract base class for text input controls.
    class  TitledPane
    A TitledPane is a panel with a title that can be opened and closed.
    class  ToggleButton
    A ToggleButton is a specialized control which has the ability to be selected.
    class  ToolBar
    A ToolBar is a control which displays items horizontally or vertically.
    class  TreeCell<T>
    The Cell type used with the TreeView control.
    class  TreeTableCell<S,​T>
    Represents a single row/column intersection in a TreeTableView.
    class  TreeTableRow<T>
    TreeTableRow is an IndexedCell, but rarely needs to be used by developers creating TreeTableView instances.
    class  TreeTableView<S>
    The TreeTableView control is designed to visualize an unlimited number of rows of data, broken out into columns.
    class  TreeView<T>
    The TreeView control provides a view on to a tree root (of type TreeItem).
    Methods in javafx.scene.control that return Control
    Modifier and Type Method Description
    Control TextFormatter.Change.getControl()
    Gets the control associated with this change.
  • Uses of Control in javafx.scene.control.cell

    Subclasses of Control in javafx.scene.control.cell
    Modifier and Type Class Description
    class  CheckBoxListCell<T>
    A class containing a ListCell implementation that draws a CheckBox node inside the cell, optionally with a label to indicate what the checkbox represents.
    class  CheckBoxTableCell<S,​T>
    A class containing a TableCell implementation that draws a CheckBox node inside the cell, optionally with a label to indicate what the checkbox represents.
    class  CheckBoxTreeCell<T>
    A class containing a TreeCell implementation that draws a CheckBox node inside the cell, along with support for common interactions (discussed in more depth shortly).
    class  CheckBoxTreeTableCell<S,​T>
    A class containing a TreeTableCell implementation that draws a CheckBox node inside the cell, optionally with a label to indicate what the checkbox represents.
    class  ChoiceBoxListCell<T>
    A class containing a ListCell implementation that draws a ChoiceBox node inside the cell.
    class  ChoiceBoxTableCell<S,​T>
    A class containing a TableCell implementation that draws a ChoiceBox node inside the cell.
    class  ChoiceBoxTreeCell<T>
    A class containing a ListCell implementation that draws a ChoiceBox node inside the cell.
    class  ChoiceBoxTreeTableCell<S,​T>
    A class containing a TreeTableCell implementation that draws a ChoiceBox node inside the cell.
    class  ComboBoxListCell<T>
    A class containing a ListCell implementation that draws a ComboBox node inside the cell.
    class  ComboBoxTableCell<S,​T>
    A class containing a TableCell implementation that draws a ComboBox node inside the cell.
    class  ComboBoxTreeCell<T>
    A class containing a TreeCell implementation that draws a ComboBox node inside the cell.
    class  ComboBoxTreeTableCell<S,​T>
    A class containing a TreeTableCell implementation that draws a ComboBox node inside the cell.
    class  ProgressBarTableCell<S>
    A class containing a TableCell implementation that draws a ProgressBar node inside the cell.
    class  ProgressBarTreeTableCell<S>
    A class containing a TreeTableCell implementation that draws a ProgressBar node inside the cell.
    class  TextFieldListCell<T>
    A class containing a ListCell implementation that draws a TextField node inside the cell.
    class  TextFieldTableCell<S,​T>
    A class containing a TableCell implementation that draws a TextField node inside the cell.
    class  TextFieldTreeCell<T>
    A class containing a TreeCell implementation that draws a TextField node inside the cell.
    class  TextFieldTreeTableCell<S,​T>
    A class containing a TableCell implementation that draws a TextField node inside the cell.
  • Uses of Control in javafx.scene.control.skin

    Classes in javafx.scene.control.skin with type parameters of type Control
    Modifier and Type Class Description
    class  TableViewSkinBase<M,​S,​C extends Control,​I extends IndexedCell<M>,​TC extends TableColumnBase<S,​?>>
    TableViewSkinBase is the base skin class used by controls such as TableView and TreeTableView (the concrete classes are TableViewSkin and TreeTableViewSkin, respectively).
    class  VirtualContainerBase<C extends Control,​I extends IndexedCell>
    Parent class to control skins whose contents are virtualized and scrollable.
  • Uses of Control in javafx.scene.web

    Subclasses of Control in javafx.scene.web
    Modifier and Type Class Description
    class  HTMLEditor
    A control that allows for users to edit text, and apply styling to this text.