- java.lang.Object
-
- javafx.scene.Node
-
- javafx.scene.Parent
-
- javafx.scene.layout.Region
-
- javafx.scene.control.Control
-
- javafx.scene.control.Labeled
-
- javafx.scene.control.ButtonBase
-
- All Implemented Interfaces:
Styleable
,EventTarget
,Skinnable
- Direct Known Subclasses:
Button
,CheckBox
,Hyperlink
,MenuButton
,ToggleButton
public abstract class ButtonBase extends Labeled
Base class for button-like UI Controls, including Hyperlinks, Buttons, ToggleButtons, CheckBoxes, and RadioButtons. The primary contribution of ButtonBase is providing a consistent API for handling the concept of button "arming". In UIs, a button will typically only "fire" if some user gesture occurs while the button is "armed". For example, a Button may be armed if the mouse is pressed and the Button is enabled and the mouse is over the button. In such a situation, if the mouse is then released, then the Button is "fired", meaning its action takes place.- Since:
- JavaFX 2.0
-
-
Property Summary
Properties Type Property Description ReadOnlyBooleanProperty
armed
Indicates that the button has been "armed" such that a mouse release will cause the button's action to be invoked.ObjectProperty<EventHandler<ActionEvent>>
onAction
The button's action, which is invoked whenever the button is fired.-
Properties inherited from class javafx.scene.control.Labeled
alignment, contentDisplay, ellipsisString, font, graphic, graphicTextGap, labelPadding, lineSpacing, mnemonicParsing, textAlignment, textFill, textOverrun, text, underline, wrapText
-
Properties inherited from class javafx.scene.control.Control
contextMenu, skin, tooltip
-
Properties inherited from class javafx.scene.layout.Region
background, border, cacheShape, centerShape, height, insets, maxHeight, maxWidth, minHeight, minWidth, opaqueInsets, padding, prefHeight, prefWidth, scaleShape, shape, snapToPixel, width
-
Properties inherited from class javafx.scene.Parent
needsLayout
-
Properties inherited from class javafx.scene.Node
accessibleHelp, accessibleRoleDescription, accessibleRole, accessibleText, blendMode, boundsInLocal, boundsInParent, cacheHint, cache, clip, cursor, depthTest, disabled, disable, effectiveNodeOrientation, effect, eventDispatcher, focused, focusTraversable, hover, id, inputMethodRequests, layoutBounds, layoutX, layoutY, localToParentTransform, localToSceneTransform, managed, mouseTransparent, nodeOrientation, onContextMenuRequested, onDragDetected, onDragDone, onDragDropped, onDragEntered, onDragExited, onDragOver, onInputMethodTextChanged, onKeyPressed, onKeyReleased, onKeyTyped, onMouseClicked, onMouseDragEntered, onMouseDragExited, onMouseDragged, onMouseDragOver, onMouseDragReleased, onMouseEntered, onMouseExited, onMouseMoved, onMousePressed, onMouseReleased, onRotate, onRotationFinished, onRotationStarted, onScrollFinished, onScroll, onScrollStarted, onSwipeDown, onSwipeLeft, onSwipeRight, onSwipeUp, onTouchMoved, onTouchPressed, onTouchReleased, onTouchStationary, onZoomFinished, onZoom, onZoomStarted, opacity, parent, pickOnBounds, pressed, rotate, rotationAxis, scaleX, scaleY, scaleZ, scene, style, translateX, translateY, translateZ, viewOrder, visible
-
-
Field Summary
-
Fields inherited from class javafx.scene.layout.Region
USE_COMPUTED_SIZE, USE_PREF_SIZE
-
Fields inherited from class javafx.scene.Node
BASELINE_OFFSET_SAME_AS_HEIGHT
-
-
Constructor Summary
Constructors Constructor Description ButtonBase()
Create a default ButtonBase with empty text.ButtonBase(String text)
Create a ButtonBase with the given text.ButtonBase(String text, Node graphic)
Create a ButtonBase with the given text and graphic.
-
Method Summary
Modifier and Type Method Description void
arm()
Arms the button.ReadOnlyBooleanProperty
armedProperty()
Indicates that the button has been "armed" such that a mouse release will cause the button's action to be invoked.void
disarm()
Disarms the button.void
executeAccessibleAction(AccessibleAction action, Object... parameters)
This method is called by the assistive technology to request the action indicated by the argument should be executed.abstract void
fire()
Invoked when a user gesture indicates that an event for thisButtonBase
should occur.EventHandler<ActionEvent>
getOnAction()
Gets the value of the property onAction.boolean
isArmed()
Gets the value of the property armed.ObjectProperty<EventHandler<ActionEvent>>
onActionProperty()
The button's action, which is invoked whenever the button is fired.void
setOnAction(EventHandler<ActionEvent> value)
Sets the value of the property onAction.-
Methods inherited from class javafx.scene.control.Labeled
alignmentProperty, contentDisplayProperty, ellipsisStringProperty, fontProperty, getAlignment, getClassCssMetaData, getContentBias, getContentDisplay, getControlCssMetaData, getEllipsisString, getFont, getGraphic, getGraphicTextGap, getInitialAlignment, getLabelPadding, getLineSpacing, getText, getTextAlignment, getTextFill, getTextOverrun, graphicProperty, graphicTextGapProperty, isMnemonicParsing, isUnderline, isWrapText, labelPaddingProperty, lineSpacingProperty, mnemonicParsingProperty, setAlignment, setContentDisplay, setEllipsisString, setFont, setGraphic, setGraphicTextGap, setLineSpacing, setMnemonicParsing, setText, setTextAlignment, setTextFill, setTextOverrun, setUnderline, setWrapText, textAlignmentProperty, textFillProperty, textOverrunProperty, textProperty, toString, underlineProperty, wrapTextProperty
-
Methods inherited from class javafx.scene.control.Control
computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, contextMenuProperty, createDefaultSkin, getBaselineOffset, getContextMenu, getCssMetaData, getInitialFocusTraversable, getSkin, getTooltip, isResizable, layoutChildren, queryAccessibleAttribute, setContextMenu, setSkin, setTooltip, skinProperty, tooltipProperty
-
Methods inherited from class javafx.scene.layout.Region
backgroundProperty, borderProperty, cacheShapeProperty, centerShapeProperty, getBackground, getBorder, getHeight, getInsets, getMaxHeight, getMaxWidth, getMinHeight, getMinWidth, getOpaqueInsets, getPadding, getPrefHeight, getPrefWidth, getShape, getUserAgentStylesheet, getWidth, heightProperty, insetsProperty, isCacheShape, isCenterShape, isScaleShape, isSnapToPixel, layoutInArea, layoutInArea, layoutInArea, layoutInArea, maxHeight, maxHeightProperty, maxWidth, maxWidthProperty, minHeight, minHeightProperty, minWidth, minWidthProperty, opaqueInsetsProperty, paddingProperty, positionInArea, positionInArea, prefHeight, prefHeightProperty, prefWidth, prefWidthProperty, resize, scaleShapeProperty, setBackground, setBorder, setCacheShape, setCenterShape, setHeight, setMaxHeight, setMaxSize, setMaxWidth, setMinHeight, setMinSize, setMinWidth, setOpaqueInsets, setPadding, setPrefHeight, setPrefSize, setPrefWidth, setScaleShape, setShape, setSnapToPixel, setWidth, shapeProperty, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, snapToPixelProperty, widthProperty
-
Methods inherited from class javafx.scene.Parent
getChildren, getChildrenUnmodifiable, getManagedChildren, getStylesheets, isNeedsLayout, layout, lookup, needsLayoutProperty, requestLayout, requestParentLayout, setNeedsLayout, updateBounds
-
Methods inherited from class javafx.scene.Node
accessibleHelpProperty, accessibleRoleDescriptionProperty, accessibleRoleProperty, accessibleTextProperty, addEventFilter, addEventHandler, applyCss, autosize, blendModeProperty, boundsInLocalProperty, boundsInParentProperty, buildEventDispatchChain, cacheHintProperty, cacheProperty, clipProperty, computeAreaInScreen, contains, contains, cursorProperty, depthTestProperty, disabledProperty, disableProperty, effectiveNodeOrientationProperty, effectProperty, eventDispatcherProperty, fireEvent, focusedProperty, focusTraversableProperty, getAccessibleHelp, getAccessibleRole, getAccessibleRoleDescription, getAccessibleText, getBlendMode, getBoundsInLocal, getBoundsInParent, getCacheHint, getClip, getCursor, getDepthTest, getEffect, getEffectiveNodeOrientation, getEventDispatcher, getId, getInitialCursor, getInputMethodRequests, getLayoutBounds, getLayoutX, getLayoutY, getLocalToParentTransform, getLocalToSceneTransform, getNodeOrientation, getOnContextMenuRequested, getOnDragDetected, getOnDragDone, getOnDragDropped, getOnDragEntered, getOnDragExited, getOnDragOver, getOnInputMethodTextChanged, getOnKeyPressed, getOnKeyReleased, getOnKeyTyped, getOnMouseClicked, getOnMouseDragEntered, getOnMouseDragExited, getOnMouseDragged, getOnMouseDragOver, getOnMouseDragReleased, getOnMouseEntered, getOnMouseExited, getOnMouseMoved, getOnMousePressed, getOnMouseReleased, getOnRotate, getOnRotationFinished, getOnRotationStarted, getOnScroll, getOnScrollFinished, getOnScrollStarted, getOnSwipeDown, getOnSwipeLeft, getOnSwipeRight, getOnSwipeUp, getOnTouchMoved, getOnTouchPressed, getOnTouchReleased, getOnTouchStationary, getOnZoom, getOnZoomFinished, getOnZoomStarted, getOpacity, getParent, getProperties, getPseudoClassStates, getRotate, getRotationAxis, getScaleX, getScaleY, getScaleZ, getScene, getStyle, getStyleableParent, getStyleClass, getTransforms, getTranslateX, getTranslateY, getTranslateZ, getTypeSelector, getUserData, getViewOrder, hasProperties, hoverProperty, idProperty, inputMethodRequestsProperty, intersects, intersects, isCache, isDisable, isDisabled, isFocused, isFocusTraversable, isHover, isManaged, isMouseTransparent, isPickOnBounds, isPressed, isVisible, layoutBoundsProperty, layoutXProperty, layoutYProperty, localToParent, localToParent, localToParent, localToParent, localToParent, localToParentTransformProperty, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToScene, localToSceneTransformProperty, localToScreen, localToScreen, localToScreen, localToScreen, localToScreen, lookupAll, managedProperty, mouseTransparentProperty, nodeOrientationProperty, notifyAccessibleAttributeChanged, onContextMenuRequestedProperty, onDragDetectedProperty, onDragDoneProperty, onDragDroppedProperty, onDragEnteredProperty, onDragExitedProperty, onDragOverProperty, onInputMethodTextChangedProperty, onKeyPressedProperty, onKeyReleasedProperty, onKeyTypedProperty, onMouseClickedProperty, onMouseDragEnteredProperty, onMouseDragExitedProperty, onMouseDraggedProperty, onMouseDragOverProperty, onMouseDragReleasedProperty, onMouseEnteredProperty, onMouseExitedProperty, onMouseMovedProperty, onMousePressedProperty, onMouseReleasedProperty, onRotateProperty, onRotationFinishedProperty, onRotationStartedProperty, onScrollFinishedProperty, onScrollProperty, onScrollStartedProperty, onSwipeDownProperty, onSwipeLeftProperty, onSwipeRightProperty, onSwipeUpProperty, onTouchMovedProperty, onTouchPressedProperty, onTouchReleasedProperty, onTouchStationaryProperty, onZoomFinishedProperty, onZoomProperty, onZoomStartedProperty, opacityProperty, parentProperty, parentToLocal, parentToLocal, parentToLocal, parentToLocal, parentToLocal, pickOnBoundsProperty, pressedProperty, pseudoClassStateChanged, relocate, removeEventFilter, removeEventHandler, requestFocus, resizeRelocate, rotateProperty, rotationAxisProperty, scaleXProperty, scaleYProperty, scaleZProperty, sceneProperty, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, sceneToLocal, screenToLocal, screenToLocal, screenToLocal, setAccessibleHelp, setAccessibleRole, setAccessibleRoleDescription, setAccessibleText, setBlendMode, setCache, setCacheHint, setClip, setCursor, setDepthTest, setDisable, setDisabled, setEffect, setEventDispatcher, setEventHandler, setFocused, setFocusTraversable, setHover, setId, setInputMethodRequests, setLayoutX, setLayoutY, setManaged, setMouseTransparent, setNodeOrientation, setOnContextMenuRequested, setOnDragDetected, setOnDragDone, setOnDragDropped, setOnDragEntered, setOnDragExited, setOnDragOver, setOnInputMethodTextChanged, setOnKeyPressed, setOnKeyReleased, setOnKeyTyped, setOnMouseClicked, setOnMouseDragEntered, setOnMouseDragExited, setOnMouseDragged, setOnMouseDragOver, setOnMouseDragReleased, setOnMouseEntered, setOnMouseExited, setOnMouseMoved, setOnMousePressed, setOnMouseReleased, setOnRotate, setOnRotationFinished, setOnRotationStarted, setOnScroll, setOnScrollFinished, setOnScrollStarted, setOnSwipeDown, setOnSwipeLeft, setOnSwipeRight, setOnSwipeUp, setOnTouchMoved, setOnTouchPressed, setOnTouchReleased, setOnTouchStationary, setOnZoom, setOnZoomFinished, setOnZoomStarted, setOpacity, setPickOnBounds, setPressed, setRotate, setRotationAxis, setScaleX, setScaleY, setScaleZ, setStyle, setTranslateX, setTranslateY, setTranslateZ, setUserData, setViewOrder, setVisible, snapshot, snapshot, startDragAndDrop, startFullDrag, styleProperty, toBack, toFront, translateXProperty, translateYProperty, translateZProperty, usesMirroring, viewOrderProperty, visibleProperty
-
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
-
Methods inherited from interface javafx.css.Styleable
getStyleableNode
-
-
-
-
Property Detail
-
armed
public final ReadOnlyBooleanProperty armedProperty
Indicates that the button has been "armed" such that a mouse release will cause the button's action to be invoked. This is subtly different from pressed. Pressed indicates that the mouse has been pressed on a Node and has not yet been released.arm
however also takes into account whether the mouse is actually over the button and pressed.- See Also:
isArmed()
-
onAction
public final ObjectProperty<EventHandler<ActionEvent>> onActionProperty
The button's action, which is invoked whenever the button is fired. This may be due to the user clicking on the button with the mouse, or by a touch event, or by a key press, or if the developer programmatically invokes thefire()
method.- See Also:
getOnAction()
,setOnAction(EventHandler)
-
-
Constructor Detail
-
ButtonBase
public ButtonBase()
Create a default ButtonBase with empty text.
-
ButtonBase
public ButtonBase(String text)
Create a ButtonBase with the given text.- Parameters:
text
- null text is treated as the empty string
-
-
Method Detail
-
armedProperty
public final ReadOnlyBooleanProperty armedProperty()
Indicates that the button has been "armed" such that a mouse release will cause the button's action to be invoked. This is subtly different from pressed. Pressed indicates that the mouse has been pressed on a Node and has not yet been released.arm
however also takes into account whether the mouse is actually over the button and pressed.- See Also:
isArmed()
-
isArmed
public final boolean isArmed()
Gets the value of the property armed.- Property description:
- Indicates that the button has been "armed" such that a mouse release
will cause the button's action to be invoked. This is subtly different
from pressed. Pressed indicates that the mouse has been
pressed on a Node and has not yet been released.
arm
however also takes into account whether the mouse is actually over the button and pressed.
-
onActionProperty
public final ObjectProperty<EventHandler<ActionEvent>> onActionProperty()
The button's action, which is invoked whenever the button is fired. This may be due to the user clicking on the button with the mouse, or by a touch event, or by a key press, or if the developer programmatically invokes thefire()
method.- See Also:
getOnAction()
,setOnAction(EventHandler)
-
setOnAction
public final void setOnAction(EventHandler<ActionEvent> value)
Sets the value of the property onAction.- Property description:
- The button's action, which is invoked whenever the button is fired. This
may be due to the user clicking on the button with the mouse, or by
a touch event, or by a key press, or if the developer programmatically
invokes the
fire()
method.
-
getOnAction
public final EventHandler<ActionEvent> getOnAction()
Gets the value of the property onAction.- Property description:
- The button's action, which is invoked whenever the button is fired. This
may be due to the user clicking on the button with the mouse, or by
a touch event, or by a key press, or if the developer programmatically
invokes the
fire()
method.
-
arm
public void arm()
Arms the button. An armed button will fire an action (whether that be the action of aButton
or toggling selection on aCheckBox
or some other behavior) on the next expected UI gesture. Note: This function is intended to be used by experts, primarily by those implementing new Skins or Behaviors. It is not common for developers or designers to access this function directly.
-
disarm
public void disarm()
Disarms the button. Seearm()
. Note: This function is intended to be used by experts, primarily by those implementing new Skins or Behaviors. It is not common for developers or designers to access this function directly.
-
fire
public abstract void fire()
Invoked when a user gesture indicates that an event for thisButtonBase
should occur.If invoked, this method will be executed regardless of the status of
arm()
.
-
executeAccessibleAction
public void executeAccessibleAction(AccessibleAction action, Object... parameters)
This method is called by the assistive technology to request the action indicated by the argument should be executed.This method is commonly overridden by subclasses to implement action that are required for a specific role.
If a particular action is not handled, the superclass implementation must be called.- Overrides:
executeAccessibleAction
in classControl
- Parameters:
action
- the action to executeparameters
- optional list of parameters- See Also:
AccessibleAction
-
-