Uses of Class
javafx.scene.input.TouchEvent
Packages that use TouchEvent
Package
Description
Provides the core set of base
classes for the JavaFX Scene Graph API.
Provides the set of classes for mouse and keyboard input event handling.
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Uses of TouchEvent in javafx.scene
Methods in javafx.scene that return types with arguments of type TouchEventModifier and TypeMethodDescriptionfinal EventHandler<? super TouchEvent>Node.getOnTouchMoved()Gets the value of theonTouchMovedproperty.final EventHandler<? super TouchEvent>Scene.getOnTouchMoved()Gets the value of theonTouchMovedproperty.final EventHandler<? super TouchEvent>Node.getOnTouchPressed()Gets the value of theonTouchPressedproperty.final EventHandler<? super TouchEvent>Scene.getOnTouchPressed()Gets the value of theonTouchPressedproperty.final EventHandler<? super TouchEvent>Node.getOnTouchReleased()Gets the value of theonTouchReleasedproperty.final EventHandler<? super TouchEvent>Scene.getOnTouchReleased()Gets the value of theonTouchReleasedproperty.final EventHandler<? super TouchEvent>Node.getOnTouchStationary()Gets the value of theonTouchStationaryproperty.final EventHandler<? super TouchEvent>Scene.getOnTouchStationary()Gets the value of theonTouchStationaryproperty.final ObjectProperty<EventHandler<? super TouchEvent>>Node.onTouchMovedProperty()Defines a function to be called when a touch point is moved.final ObjectProperty<EventHandler<? super TouchEvent>>Scene.onTouchMovedProperty()Defines a function to be called when a touch point is moved.final ObjectProperty<EventHandler<? super TouchEvent>>Node.onTouchPressedProperty()Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>>Scene.onTouchPressedProperty()Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>>Node.onTouchReleasedProperty()Defines a function to be called when a touch point is released.final ObjectProperty<EventHandler<? super TouchEvent>>Scene.onTouchReleasedProperty()Defines a function to be called when a new touch point is pressed.final ObjectProperty<EventHandler<? super TouchEvent>>Node.onTouchStationaryProperty()Defines a function to be called when a touch point stays pressed and still.final ObjectProperty<EventHandler<? super TouchEvent>>Scene.onTouchStationaryProperty()Defines a function to be called when a touch point stays pressed and still.Method parameters in javafx.scene with type arguments of type TouchEventModifier and TypeMethodDescriptionfinal voidNode.setOnTouchMoved(EventHandler<? super TouchEvent> value) Sets the value of theonTouchMovedproperty.final voidScene.setOnTouchMoved(EventHandler<? super TouchEvent> value) Sets the value of theonTouchMovedproperty.final voidNode.setOnTouchPressed(EventHandler<? super TouchEvent> value) Sets the value of theonTouchPressedproperty.final voidScene.setOnTouchPressed(EventHandler<? super TouchEvent> value) Sets the value of theonTouchPressedproperty.final voidNode.setOnTouchReleased(EventHandler<? super TouchEvent> value) Sets the value of theonTouchReleasedproperty.final voidScene.setOnTouchReleased(EventHandler<? super TouchEvent> value) Sets the value of theonTouchReleasedproperty.final voidNode.setOnTouchStationary(EventHandler<? super TouchEvent> value) Sets the value of theonTouchStationaryproperty.final voidScene.setOnTouchStationary(EventHandler<? super TouchEvent> value) Sets the value of theonTouchStationaryproperty. -
Uses of TouchEvent in javafx.scene.input
Fields in javafx.scene.input with type parameters of type TouchEventModifier and TypeFieldDescriptionstatic final EventType<TouchEvent>TouchEvent.ANYCommon supertype for all touch event types.static final EventType<TouchEvent>TouchEvent.TOUCH_MOVEDThis event occurs when the touch point is moved.static final EventType<TouchEvent>TouchEvent.TOUCH_PRESSEDThis event occurs when the touch point is pressed (touched for the first time).static final EventType<TouchEvent>TouchEvent.TOUCH_RELEASEDThis event occurs when the touch point is released.static final EventType<TouchEvent>TouchEvent.TOUCH_STATIONARYThis event occurs when the touch point is pressed and still (doesn't move).Methods in javafx.scene.input that return TouchEventModifier and TypeMethodDescriptionTouchEvent.copyFor(Object newSource, EventTarget newTarget) Creates and returns a copy of this event with the specified event source and target.TouchEvent.copyFor(Object newSource, EventTarget newTarget, EventType<TouchEvent> type) Creates a copy of the given event with the given fields substituted.Methods in javafx.scene.input that return types with arguments of type TouchEventMethod parameters in javafx.scene.input with type arguments of type TouchEventModifier and TypeMethodDescriptionTouchEvent.copyFor(Object newSource, EventTarget newTarget, EventType<TouchEvent> type) Creates a copy of the given event with the given fields substituted.Constructor parameters in javafx.scene.input with type arguments of type TouchEventModifierConstructorDescriptionTouchEvent(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event.TouchEvent(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown) Constructs new TouchEvent event with null source and target.