Package javafx.scene.input


package javafx.scene.input

Provides the set of classes for mouse and keyboard input event handling.

  • Class
    Description
    Represents an operating system clipboard, on which data may be placed during, for example, cut, copy, and paste operations.
    Data container for Clipboard data.
    When the user requests a context menu, this event occurs.
    Data format identifier used as means of identifying the data stored on a clipboard/dragboard.
    A drag and drop specific Clipboard.
    Drag events replace mouse events during drag-and-drop gesture.
    An event indicating gesture input.
    An event indicating a user input.
    An event which indicates that the underlying input method notifies its text change in a Node.
    The enum that contains the input method text highlights.
    InputMethodRequests defines the requests that a text editing node has to handle in order to work with input methods.
    Represents a single run in which the characters have the same set of highlights in the input method text.
    This class represents a key combination in which the main key is specified by its character.
    Set of key codes for KeyEvent objects.
    This class represents a key combination in which the main key is specified by its KeyCode.
    Represents a combination of keys which are used in keyboard shortcuts.
    This class represents a pair of modifier key and its value.
    ModifierValue specifies state of modifier keys.
    An event which indicates that a keystroke occurred in a Node.
    This class is used when creating a Mnemonic.
    Mapping for Button Names
    Mouse drag events are delivered to potential gesture targets during full press-drag-release gestures.
    When a mouse event occurs, the top-most node under cursor is picked and the event is delivered to it through capturing and bubbling phases described at EventDispatcher.
    A container object that contains the result of a pick event
    Rotate event indicates that user performed rotating gesture such as dragging two fingers around each other on track pad, touch screen or other similar device.
    Scroll event indicates that user performed scrolling by mouse wheel, track pad, touch screen or other similar device.
    Horizontal text-based scrolling units.
    Vertical text-based scrolling units.
    Swipe event indicates that user performed a swipe gesture such as dragging a finger in one direction on touch screen.
    Touch event indicates a touch screen action.
    Touch point represents a single point of a multi-touch action, typically one finger touching a screen.
    Represents current state of the touch point
    Describes the mode of data transfer with respect to a drag and drop gesture.
    Zoom event indicates that user performed zooming gesture such as dragging two fingers apart on track pad, touch screen or other similar device.