Class ChoiceBoxTreeTableCell<S,​T>

Type Parameters:
S - The type of the TreeTableView generic type
T - The type of the elements contained within the TreeTableColumn.
All Implemented Interfaces:
Styleable, EventTarget, Skinnable

public class ChoiceBoxTreeTableCell<S,​T>
extends TreeTableCell<S,​T>
A class containing a TreeTableCell implementation that draws a ChoiceBox node inside the cell.

By default, the ChoiceBoxTreeTableCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire table cell.

To create a ChoiceBoxTreeTableCell, it is necessary to provide zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TreeTableColumn.

Since:
JavaFX 8.0
  • Property Details

  • Constructor Details

  • Method Details

    • forTreeTableColumn

      @SafeVarargs public static <S,​ T> Callback<TreeTableColumn<S,​T>,​TreeTableCell<S,​T>> forTreeTableColumn​(T... items)
      Creates a ChoiceBox cell factory for use in TreeTableColumn controls. By default, the ChoiceBoxCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
      Type Parameters:
      S - The type of the TreeTableView generic type
      T - The type of the elements contained within the TreeTableColumn.
      Parameters:
      items - Zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TreeTableColumn. Note that it is up to the developer to set event handlers to listen to edit events in the TreeTableColumn, and react accordingly. Methods of interest include setOnEditStart, setOnEditCommit, and setOnEditCancel.
      Returns:
      A Callback that will return a TreeTableCell that is able to work on the type of element contained within the TreeTableColumn.
    • forTreeTableColumn

      @SafeVarargs public static <S,​ T> Callback<TreeTableColumn<S,​T>,​TreeTableCell<S,​T>> forTreeTableColumn​(StringConverter<T> converter, T... items)
      Creates a ChoiceBox cell factory for use in TreeTableColumn controls. By default, the ChoiceBoxCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
      Type Parameters:
      S - The type of the TreeTableView generic type
      T - The type of the elements contained within the TreeTableColumn.
      Parameters:
      converter - A StringConverter to convert the given item (of type T) to a String for displaying to the user.
      items - Zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TreeTableColumn. Note that it is up to the developer to set event handlers to listen to edit events in the TreeTableColumn, and react accordingly. Methods of interest include setOnEditStart, setOnEditCommit, and setOnEditCancel.
      Returns:
      A Callback that will return a TreeTableCell that is able to work on the type of element contained within the TreeTableColumn.
    • forTreeTableColumn

      public static <S,​ T> Callback<TreeTableColumn<S,​T>,​TreeTableCell<S,​T>> forTreeTableColumn​(ObservableList<T> items)
      Creates a ChoiceBox cell factory for use in TreeTableColumn controls. By default, the ChoiceBoxCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
      Type Parameters:
      S - The type of the TreeTableView generic type
      T - The type of the elements contained within the TreeTableColumn.
      Parameters:
      items - Zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TreeTableColumn. Note that it is up to the developer to set event handlers to listen to edit events in the TreeTableColumn, and react accordingly. Methods of interest include setOnEditStart, setOnEditCommit, and setOnEditCancel.
      Returns:
      A Callback that will return a TreeTableCell that is able to work on the type of element contained within the TreeTableColumn.
    • forTreeTableColumn

      public static <S,​ T> Callback<TreeTableColumn<S,​T>,​TreeTableCell<S,​T>> forTreeTableColumn​(StringConverter<T> converter, ObservableList<T> items)
      Creates a ChoiceBox cell factory for use in TreeTableColumn controls. By default, the ChoiceBoxCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
      Type Parameters:
      S - The type of the TreeTableView generic type
      T - The type of the elements contained within the TreeTableColumn.
      Parameters:
      converter - A StringConverter to convert the given item (of type T) to a String for displaying to the user.
      items - Zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TreeTableColumn. Note that it is up to the developer to set event handlers to listen to edit events in the TreeTableColumn, and react accordingly. Methods of interest include setOnEditStart, setOnEditCommit, and setOnEditCancel.
      Returns:
      A Callback that will return a TreeTableCell that is able to work on the type of element contained within the TreeTableColumn.
    • converterProperty

      public final ObjectProperty<StringConverter<T>> converterProperty()
      The StringConverter property.
      Returns:
      the StringConverter property
    • setConverter

      public final void setConverter​(StringConverter<T> value)
      Sets the StringConverter to be used in this cell.
      Parameters:
      value - the StringConverter to be used in this cell
    • getConverter

      public final StringConverter<T> getConverter()
      Returns the StringConverter used in this cell.
      Returns:
      the StringConverter used in this cell
    • getItems

      public ObservableList<T> getItems()
      Returns the items to be displayed in the ChoiceBox when it is showing.
      Returns:
      the items to be displayed in the ChoiceBox when it is showing
    • startEdit

      public void startEdit()
      Starts an edit to the value of the cell. Call this function to transition from a non-editing state into an editing state, if the cell is editable. If this cell is already in an editing state, it will stay in it.
      Overrides:
      startEdit in class TreeTableCell<S,​T>
    • cancelEdit

      public void cancelEdit()
      Cancels an edit to the value of the cell. Call this function to transition from an editing state into a non-editing state, without saving any user input.
      Overrides:
      cancelEdit in class TreeTableCell<S,​T>
    • updateItem

      public void updateItem​(T item, boolean empty)
      The updateItem method should not be called by developers, but it is the best method for developers to override to allow for them to customise the visuals of the cell. To clarify, developers should never call this method in their code (they should leave it up to the UI control, such as the ListView control) to call this method. However, the purpose of having the updateItem method is so that developers, when specifying custom cell factories (again, like the ListView cell factory), the updateItem method can be overridden to allow for complete customisation of the cell.

      It is very important that subclasses of Cell override the updateItem method properly, as failure to do so will lead to issues such as blank cells or cells with unexpected content appearing within them. Here is an example of how to properly override the updateItem method:

       protected void updateItem(T item, boolean empty) {
           super.updateItem(item, empty);
      
           if (empty || item == null) {
               setText(null);
               setGraphic(null);
           } else {
               setText(item.toString());
           }
       }
       

      Note in this code sample two important points:

      1. We call the super.updateItem(T, boolean) method. If this is not done, the item and empty properties are not correctly set, and you are likely to end up with graphical issues.
      2. We test for the empty condition, and if true, we set the text and graphic properties to null. If we do not do this, it is almost guaranteed that end users will see graphical artifacts in cells unexpectedly.
      Overrides:
      updateItem in class Cell<T>
      Parameters:
      item - The new item for the cell.
      empty - whether or not this cell represents data from the list. If it is empty, then it does not represent any domain data, but is a cell being used to render an "empty" row.