Class ChoiceBoxTableCell<S,​T>

Type Parameters:
S - The type of the TableView generic type
T - The type of the elements contained within the TableColumn.
All Implemented Interfaces:
Styleable, EventTarget, Skinnable

public class ChoiceBoxTableCell<S,​T>
extends TableCell<S,​T>
A class containing a TableCell implementation that draws a ChoiceBox node inside the cell.

By default, the ChoiceBoxTableCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire table cell.

To create a ChoiceBoxTableCell, it is necessary to provide zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TableColumn.

Since:
JavaFX 2.2
  • Property Details

  • Constructor Details

    • ChoiceBoxTableCell

      public ChoiceBoxTableCell()
      Creates a default ChoiceBoxTableCell with an empty items list.
    • ChoiceBoxTableCell

      @SafeVarargs public ChoiceBoxTableCell​(T... items)
      Creates a default ChoiceBoxTableCell instance with the given items being used to populate the ChoiceBox when it is shown.
      Parameters:
      items - The items to show in the ChoiceBox popup menu when selected by the user.
    • ChoiceBoxTableCell

      @SafeVarargs public ChoiceBoxTableCell​(StringConverter<T> converter, T... items)
      Creates a ChoiceBoxTableCell instance with the given items being used to populate the ChoiceBox when it is shown, and the StringConverter being used to convert the item in to a user-readable form.
      Parameters:
      converter - A StringConverter that can convert an item of type T into a user-readable string so that it may then be shown in the ChoiceBox popup menu.
      items - The items to show in the ChoiceBox popup menu when selected by the user.
    • ChoiceBoxTableCell

      public ChoiceBoxTableCell​(ObservableList<T> items)
      Creates a default ChoiceBoxTableCell instance with the given items being used to populate the ChoiceBox when it is shown.
      Parameters:
      items - The items to show in the ChoiceBox popup menu when selected by the user.
    • ChoiceBoxTableCell

      public ChoiceBoxTableCell​(StringConverter<T> converter, ObservableList<T> items)
      Creates a ChoiceBoxTableCell instance with the given items being used to populate the ChoiceBox when it is shown, and the StringConverter being used to convert the item in to a user-readable form.
      Parameters:
      converter - A StringConverter that can convert an item of type T into a user-readable string so that it may then be shown in the ChoiceBox popup menu.
      items - The items to show in the ChoiceBox popup menu when selected by the user.
  • Method Details

    • forTableColumn

      @SafeVarargs public static <S,​ T> Callback<TableColumn<S,​T>,​TableCell<S,​T>> forTableColumn​(T... items)
      Creates a ChoiceBox cell factory for use in TableColumn controls. By default, the ChoiceBoxCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
      Type Parameters:
      S - The type of the TableView generic type
      T - The type of the elements contained within the TableColumn.
      Parameters:
      items - Zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TableColumn. Note that it is up to the developer to set event handlers to listen to edit events in the TableColumn, and react accordingly. Methods of interest include setOnEditStart, setOnEditCommit, and setOnEditCancel.
      Returns:
      A Callback that will return a TableCell that is able to work on the type of element contained within the TableColumn.
    • forTableColumn

      @SafeVarargs public static <S,​ T> Callback<TableColumn<S,​T>,​TableCell<S,​T>> forTableColumn​(StringConverter<T> converter, T... items)
      Creates a ChoiceBox cell factory for use in TableColumn controls. By default, the ChoiceBoxCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
      Type Parameters:
      S - The type of the TableView generic type
      T - The type of the elements contained within the TableColumn.
      Parameters:
      converter - A StringConverter to convert the given item (of type T) to a String for displaying to the user.
      items - Zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TableColumn. Note that it is up to the developer to set event handlers to listen to edit events in the TableColumn, and react accordingly. Methods of interest include setOnEditStart, setOnEditCommit, and setOnEditCancel.
      Returns:
      A Callback that will return a TableCell that is able to work on the type of element contained within the TableColumn.
    • forTableColumn

      public static <S,​ T> Callback<TableColumn<S,​T>,​TableCell<S,​T>> forTableColumn​(ObservableList<T> items)
      Creates a ChoiceBox cell factory for use in TableColumn controls. By default, the ChoiceBoxCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
      Type Parameters:
      S - The type of the TableView generic type
      T - The type of the elements contained within the TableColumn.
      Parameters:
      items - Zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TableColumn. Note that it is up to the developer to set event handlers to listen to edit events in the TableColumn, and react accordingly. Methods of interest include setOnEditStart, setOnEditCommit, and setOnEditCancel.
      Returns:
      A Callback that will return a TableCell that is able to work on the type of element contained within the TableColumn.
    • forTableColumn

      public static <S,​ T> Callback<TableColumn<S,​T>,​TableCell<S,​T>> forTableColumn​(StringConverter<T> converter, ObservableList<T> items)
      Creates a ChoiceBox cell factory for use in TableColumn controls. By default, the ChoiceBoxCell is rendered as a Label when not being edited, and as a ChoiceBox when in editing mode. The ChoiceBox will, by default, stretch to fill the entire list cell.
      Type Parameters:
      S - The type of the TableView generic type
      T - The type of the elements contained within the TableColumn.
      Parameters:
      converter - A StringConverter to convert the given item (of type T) to a String for displaying to the user.
      items - Zero or more items that will be shown to the user when the ChoiceBox menu is showing. These items must be of the same type as the TableColumn. Note that it is up to the developer to set event handlers to listen to edit events in the TableColumn, and react accordingly. Methods of interest include setOnEditStart, setOnEditCommit, and setOnEditCancel.
      Returns:
      A Callback that will return a TableCell that is able to work on the type of element contained within the TableColumn.
    • converterProperty

      public final ObjectProperty<StringConverter<T>> converterProperty()
      The StringConverter property.
      Returns:
      the StringConverter property
    • setConverter

      public final void setConverter​(StringConverter<T> value)
      Sets the StringConverter to be used in this cell.
      Parameters:
      value - the StringConverter to be used in this cell
    • getConverter

      public final StringConverter<T> getConverter()
      Returns the StringConverter used in this cell.
      Returns:
      the StringConverter used in this cell
    • getItems

      public ObservableList<T> getItems()
      Returns the items to be displayed in the ChoiceBox when it is showing.
      Returns:
      the items to be displayed in the ChoiceBox when it is showing
    • startEdit

      public void startEdit()
      Starts an edit to the value of the cell. Call this function to transition from a non-editing state into an editing state, if the cell is editable. If this cell is already in an editing state, it will stay in it.
      Overrides:
      startEdit in class TableCell<S,​T>
    • cancelEdit

      public void cancelEdit()
      Cancels an edit to the value of the cell. Call this function to transition from an editing state into a non-editing state, without saving any user input.
      Overrides:
      cancelEdit in class TableCell<S,​T>
    • updateItem

      public void updateItem​(T item, boolean empty)
      The updateItem method should not be called by developers, but it is the best method for developers to override to allow for them to customise the visuals of the cell. To clarify, developers should never call this method in their code (they should leave it up to the UI control, such as the ListView control) to call this method. However, the purpose of having the updateItem method is so that developers, when specifying custom cell factories (again, like the ListView cell factory), the updateItem method can be overridden to allow for complete customisation of the cell.

      It is very important that subclasses of Cell override the updateItem method properly, as failure to do so will lead to issues such as blank cells or cells with unexpected content appearing within them. Here is an example of how to properly override the updateItem method:

       protected void updateItem(T item, boolean empty) {
           super.updateItem(item, empty);
      
           if (empty || item == null) {
               setText(null);
               setGraphic(null);
           } else {
               setText(item.toString());
           }
       }
       

      Note in this code sample two important points:

      1. We call the super.updateItem(T, boolean) method. If this is not done, the item and empty properties are not correctly set, and you are likely to end up with graphical issues.
      2. We test for the empty condition, and if true, we set the text and graphic properties to null. If we do not do this, it is almost guaranteed that end users will see graphical artifacts in cells unexpectedly.
      Overrides:
      updateItem in class Cell<T>
      Parameters:
      item - The new item for the cell.
      empty - whether or not this cell represents data from the list. If it is empty, then it does not represent any domain data, but is a cell being used to render an "empty" row.