- java.lang.Object
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- javafx.scene.control.SkinBase<C>
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- javafx.scene.control.skin.MenuButtonSkinBase<MenuButton>
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- javafx.scene.control.skin.MenuButtonSkin
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- All Implemented Interfaces:
Skin<MenuButton>
public class MenuButtonSkin extends MenuButtonSkinBase<MenuButton>
Default skin implementation for theMenuButton
control.- Since:
- 9
- See Also:
MenuButton
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Constructor Summary
Constructors Constructor Description MenuButtonSkin(MenuButton control)
Creates a new MenuButtonSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.
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Method Summary
Modifier and Type Method Description void
dispose()
Called by a Skinnable when the Skin is replaced on the Skinnable.Object
queryAccessibleAttribute(AccessibleAttribute attribute, Object... parameters)
This method is called by the assistive technology to request the value for an attribute.-
Methods inherited from class javafx.scene.control.skin.MenuButtonSkinBase
computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, layoutChildren
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Methods inherited from class javafx.scene.control.SkinBase
computeBaselineOffset, consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners
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Constructor Detail
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MenuButtonSkin
public MenuButtonSkin(MenuButton control)
Creates a new MenuButtonSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.- Parameters:
control
- The control that this skin should be installed onto.
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Method Detail
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dispose
public void dispose()
Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methodsSkin.getSkinnable()
andSkin.getNode()
should return null following a call to dispose. Calling dispose twice has no effect.- Specified by:
dispose
in interfaceSkin<MenuButton>
- Overrides:
dispose
in classMenuButtonSkinBase<MenuButton>
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queryAccessibleAttribute
public Object queryAccessibleAttribute(AccessibleAttribute attribute, Object... parameters)
This method is called by the assistive technology to request the value for an attribute.This method is commonly overridden by subclasses to implement attributes that are required for a specific role.
If a particular attribute is not handled, the superclass implementation must be called.- Overrides:
queryAccessibleAttribute
in classSkinBase<MenuButton>
- Parameters:
attribute
- the requested attributeparameters
- optional list of parameters- Returns:
- the value for the requested attribute
- See Also:
AccessibleAttribute
,Node.queryAccessibleAttribute(javafx.scene.AccessibleAttribute, java.lang.Object...)
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