Class Mnemonic
java.lang.Object
javafx.scene.input.Mnemonic
This class is used when creating a Mnemonic.
The Mnemonic is constructed with a
Node and a KeyCombination.
When a Mnemonic is registered on a Scene, and the KeyCombination reaches the Scene unconsumed,
then the target Node will be sent an ActionEvent.
Controls should use their MnemonicParsing property when adding Mnemonics.
Mnemonics will not be displayed on all platforms, but the api will still be present.
- Since:
- JavaFX 2.0
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidfire()Fire theActionEventReturns theKeyCombinationgetNode()Returns theNodevoidsetKeyCombination(KeyCombination keyCombination) Sets theKeyCombinationvoidSets theNode
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Constructor Details
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Mnemonic
- Parameters:
node- theNodethat will receive theActionEvent.keyCombination- theKeyCombinationthat will trigger the Mnemonic.
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Method Details
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getKeyCombination
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setKeyCombination
Sets theKeyCombination- Parameters:
keyCombination- theKeyCombination
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getNode
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setNode
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fire
public void fire()Fire theActionEvent
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