Class CubicCurveTo

java.lang.Object
javafx.scene.shape.PathElement
javafx.scene.shape.CubicCurveTo

public class CubicCurveTo extends PathElement
Creates a curved path element, defined by three new points, by drawing a Cubic Bézier curve that intersects both the current coordinates and the specified coordinates (x,y), using the specified points (controlX1,controlY1) and (controlX2,controlY2) as Bézier control points. All coordinates are specified in double precision.

For more information on path elements see the Path and PathElement classes.

Example:

import javafx.scene.shape.*;

Path path = new Path();

MoveTo moveTo = new MoveTo();
moveTo.setX(0.0f);
moveTo.setY(0.0f);

CubicCurveTo cubicTo = new CubicCurveTo();
cubicTo.setControlX1(0.0f);
cubicTo.setControlY1(0.0f);
cubicTo.setControlX2(100.0f);
cubicTo.setControlY2(100.0f);
cubicTo.setX(100.0f);
cubicTo.setY(50.0f);

path.getElements().add(moveTo);
path.getElements().add(cubicTo);
Since:
JavaFX 2.0
  • Property Details

  • Constructor Details

    • CubicCurveTo

      public CubicCurveTo()
      Creates an empty instance of CubicCurveTo.
    • CubicCurveTo

      public CubicCurveTo(double controlX1, double controlY1, double controlX2, double controlY2, double x, double y)
      Creates a new instance of CubicCurveTo.
      Parameters:
      controlX1 - the X coordinate of the first Bézier control point
      controlY1 - the Y coordinate of the first Bézier control point
      controlX2 - the X coordinate of the second Bézier control point
      controlY2 - the Y coordinate of the second Bézier control point
      x - the X coordinate of the final end point
      y - the Y coordinate of the final end point
  • Method Details

    • setControlX1

      public final void setControlX1(double value)
      Sets the value of the controlX1 property.
      Property description:
      Defines the X coordinate of the first Bézier control point.
      Default value:
      0.0
      Parameters:
      value - the value for the controlX1 property
      See Also:
    • getControlX1

      public final double getControlX1()
      Gets the value of the controlX1 property.
      Property description:
      Defines the X coordinate of the first Bézier control point.
      Default value:
      0.0
      Returns:
      the value of the controlX1 property
      See Also:
    • controlX1Property

      public final DoubleProperty controlX1Property()
      Defines the X coordinate of the first Bézier control point.
      Default value:
      0.0
      Returns:
      the controlX1 property
      See Also:
    • setControlY1

      public final void setControlY1(double value)
      Sets the value of the controlY1 property.
      Property description:
      Defines the Y coordinate of the first Bézier control point.
      Default value:
      0.0
      Parameters:
      value - the value for the controlY1 property
      See Also:
    • getControlY1

      public final double getControlY1()
      Gets the value of the controlY1 property.
      Property description:
      Defines the Y coordinate of the first Bézier control point.
      Default value:
      0.0
      Returns:
      the value of the controlY1 property
      See Also:
    • controlY1Property

      public final DoubleProperty controlY1Property()
      Defines the Y coordinate of the first Bézier control point.
      Default value:
      0.0
      Returns:
      the controlY1 property
      See Also:
    • setControlX2

      public final void setControlX2(double value)
      Sets the value of the controlX2 property.
      Property description:
      Defines the X coordinate of the second Bézier control point.
      Default value:
      0.0
      Parameters:
      value - the value for the controlX2 property
      See Also:
    • getControlX2

      public final double getControlX2()
      Gets the value of the controlX2 property.
      Property description:
      Defines the X coordinate of the second Bézier control point.
      Default value:
      0.0
      Returns:
      the value of the controlX2 property
      See Also:
    • controlX2Property

      public final DoubleProperty controlX2Property()
      Defines the X coordinate of the second Bézier control point.
      Default value:
      0.0
      Returns:
      the controlX2 property
      See Also:
    • setControlY2

      public final void setControlY2(double value)
      Sets the value of the controlY2 property.
      Property description:
      Defines the Y coordinate of the second Bézier control point.
      Default value:
      0.0
      Parameters:
      value - the value for the controlY2 property
      See Also:
    • getControlY2

      public final double getControlY2()
      Gets the value of the controlY2 property.
      Property description:
      Defines the Y coordinate of the second Bézier control point.
      Default value:
      0.0
      Returns:
      the value of the controlY2 property
      See Also:
    • controlY2Property

      public final DoubleProperty controlY2Property()
      Defines the Y coordinate of the second Bézier control point.
      Default value:
      0.0
      Returns:
      the controlY2 property
      See Also:
    • setX

      public final void setX(double value)
      Sets the value of the x property.
      Property description:
      Defines the X coordinate of the final end point.
      Default value:
      0.0
      Parameters:
      value - the value for the x property
      See Also:
    • getX

      public final double getX()
      Gets the value of the x property.
      Property description:
      Defines the X coordinate of the final end point.
      Default value:
      0.0
      Returns:
      the value of the x property
      See Also:
    • xProperty

      public final DoubleProperty xProperty()
      Defines the X coordinate of the final end point.
      Default value:
      0.0
      Returns:
      the x property
      See Also:
    • setY

      public final void setY(double value)
      Sets the value of the y property.
      Property description:
      Defines the Y coordinate of the final end point.
      Default value:
      0.0
      Parameters:
      value - the value for the y property
      See Also:
    • getY

      public final double getY()
      Gets the value of the y property.
      Property description:
      Defines the Y coordinate of the final end point.
      Default value:
      0.0
      Returns:
      the value of the y property
      See Also:
    • yProperty

      public final DoubleProperty yProperty()
      Defines the Y coordinate of the final end point.
      Default value:
      0.0
      Returns:
      the y property
      See Also:
    • toString

      public String toString()
      Returns a string representation of this CubicCurveTo object.
      Overrides:
      toString in class Object
      Returns:
      a string representation of this CubicCurveTo object.