public class AccordionSkin extends SkinBase<Accordion>
Default skin implementation for the
Accordion
control.- Since:
- 9
- See Also:
Accordion
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Constructor Summary
Constructors Constructor Description AccordionSkin(Accordion control)
Creates a new AccordionSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events. -
Method Summary
Methods declared in class javafx.scene.control.SkinBase
computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, layoutChildren, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, queryAccessibleAttribute, registerChangeListener, registerInvalidationListener, registerListChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners, unregisterInvalidationListeners, unregisterListChangeListeners
Methods declared in class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
Methods declared in interface javafx.scene.control.Skin
dispose, getNode, getSkinnable
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Constructor Details
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AccordionSkin
Creates a new AccordionSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.- Parameters:
control
- The control that this skin should be installed onto.
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