- java.lang.Object
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- javafx.scene.effect.Effect
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- javafx.scene.effect.Shadow
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public class Shadow extends Effect
An effect which creates a monochrome duplicate of an input with blurry edges. This effect is primarily used along with its default black color for purposes of combining it with the original to create a shadow. It can also be used with a light color and combined with an original to create a glow effect. TheDropShadow
effect is a utility effect which automatically combines thisShadow
effect with an original graphic for ease of adding a shadow to an existing scene graphNode
with a single effect.- Since:
- JavaFX 2.0
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Property Summary
Properties Type Property Description ObjectProperty<BlurType>
blurType
The algorithm used to blur the shadow.ObjectProperty<Color>
color
The shadowColor
.DoubleProperty
height
The vertical size of the shadow blur kernel.ObjectProperty<Effect>
input
The input for thisEffect
.DoubleProperty
radius
The radius of the shadow blur kernel.DoubleProperty
width
The horizontal size of the shadow blur kernel.
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Constructor Summary
Constructors Constructor Description Shadow()
Creates a new instance of Shadow with default parameters.Shadow(double radius, Color color)
Creates a new instance of Shadow with specified radius and color.Shadow(BlurType blurType, Color color, double radius)
Creates a new instance of Shadow with the specified blurType, color, radius.
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Method Summary
Modifier and Type Method Description ObjectProperty<BlurType>
blurTypeProperty()
The algorithm used to blur the shadow.ObjectProperty<Color>
colorProperty()
The shadowColor
.BlurType
getBlurType()
Gets the value of the property blurType.Color
getColor()
Gets the value of the property color.double
getHeight()
Gets the value of the property height.Effect
getInput()
Gets the value of the property input.double
getRadius()
Gets the value of the property radius.double
getWidth()
Gets the value of the property width.DoubleProperty
heightProperty()
The vertical size of the shadow blur kernel.ObjectProperty<Effect>
inputProperty()
The input for thisEffect
.DoubleProperty
radiusProperty()
The radius of the shadow blur kernel.void
setBlurType(BlurType value)
Sets the value of the property blurType.void
setColor(Color value)
Sets the value of the property color.void
setHeight(double value)
Sets the value of the property height.void
setInput(Effect value)
Sets the value of the property input.void
setRadius(double value)
Sets the value of the property radius.void
setWidth(double value)
Sets the value of the property width.DoubleProperty
widthProperty()
The horizontal size of the shadow blur kernel.
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Property Detail
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input
public final ObjectProperty<Effect> inputProperty
The input for thisEffect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input.- Default value:
- null
- See Also:
getInput()
,setInput(Effect)
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radius
public final DoubleProperty radiusProperty
The radius of the shadow blur kernel. This attribute controls the distance that the shadow is spread to each side of the source pixels. Setting the radius is equivalent to setting both thewidth
andheight
attributes to a value of(2 * radius + 1)
.Min: 0.0 Max: 127.0 Default: 10.0 Identity: 0.0
- Default value:
- 10.0
- See Also:
getRadius()
,setRadius(double)
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width
public final DoubleProperty widthProperty
The horizontal size of the shadow blur kernel. This attribute controls the horizontal size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than1.0
are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0
- Default value:
- 21.0
- See Also:
getWidth()
,setWidth(double)
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height
public final DoubleProperty heightProperty
The vertical size of the shadow blur kernel. This attribute controls the vertical size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than1.0
are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0
- Default value:
- 21.0
- See Also:
getHeight()
,setHeight(double)
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blurType
public final ObjectProperty<BlurType> blurTypeProperty
The algorithm used to blur the shadow.Min: n/a Max: n/a Default: BlurType.THREE_PASS_BOX Identity: n/a
- Default value:
- THREE_PASS_BOX
- See Also:
getBlurType()
,setBlurType(BlurType)
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color
public final ObjectProperty<Color> colorProperty
The shadowColor
.Min: n/a Max: n/a Default: Color.BLACK Identity: n/a
- Default value:
- BLACK
- See Also:
getColor()
,setColor(Color)
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Constructor Detail
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Shadow
public Shadow()
Creates a new instance of Shadow with default parameters.
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Shadow
public Shadow(double radius, Color color)
Creates a new instance of Shadow with specified radius and color.- Parameters:
radius
- the radius of the shadow blur kernelcolor
- the shadowColor
- Since:
- JavaFX 2.1
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Method Detail
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setInput
public final void setInput(Effect value)
Sets the value of the property input.- Property description:
- The input for this
Effect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input. - Default value:
- null
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getInput
public final Effect getInput()
Gets the value of the property input.- Property description:
- The input for this
Effect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input. - Default value:
- null
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inputProperty
public final ObjectProperty<Effect> inputProperty()
The input for thisEffect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input.- Default value:
- null
- See Also:
getInput()
,setInput(Effect)
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setRadius
public final void setRadius(double value)
Sets the value of the property radius.- Property description:
- The radius of the shadow blur kernel.
This attribute controls the distance that the shadow is spread
to each side of the source pixels.
Setting the radius is equivalent to setting both the
width
andheight
attributes to a value of(2 * radius + 1)
.Min: 0.0 Max: 127.0 Default: 10.0 Identity: 0.0
- Default value:
- 10.0
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getRadius
public final double getRadius()
Gets the value of the property radius.- Property description:
- The radius of the shadow blur kernel.
This attribute controls the distance that the shadow is spread
to each side of the source pixels.
Setting the radius is equivalent to setting both the
width
andheight
attributes to a value of(2 * radius + 1)
.Min: 0.0 Max: 127.0 Default: 10.0 Identity: 0.0
- Default value:
- 10.0
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radiusProperty
public final DoubleProperty radiusProperty()
The radius of the shadow blur kernel. This attribute controls the distance that the shadow is spread to each side of the source pixels. Setting the radius is equivalent to setting both thewidth
andheight
attributes to a value of(2 * radius + 1)
.Min: 0.0 Max: 127.0 Default: 10.0 Identity: 0.0
- Default value:
- 10.0
- See Also:
getRadius()
,setRadius(double)
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setWidth
public final void setWidth(double value)
Sets the value of the property width.- Property description:
- The horizontal size of the shadow blur kernel.
This attribute controls the horizontal size of the total area over
which the shadow of a single pixel is distributed by the blur algorithm.
Values less than
1.0
are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0
- Default value:
- 21.0
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getWidth
public final double getWidth()
Gets the value of the property width.- Property description:
- The horizontal size of the shadow blur kernel.
This attribute controls the horizontal size of the total area over
which the shadow of a single pixel is distributed by the blur algorithm.
Values less than
1.0
are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0
- Default value:
- 21.0
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widthProperty
public final DoubleProperty widthProperty()
The horizontal size of the shadow blur kernel. This attribute controls the horizontal size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than1.0
are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0
- Default value:
- 21.0
- See Also:
getWidth()
,setWidth(double)
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setHeight
public final void setHeight(double value)
Sets the value of the property height.- Property description:
- The vertical size of the shadow blur kernel.
This attribute controls the vertical size of the total area over
which the shadow of a single pixel is distributed by the blur algorithm.
Values less than
1.0
are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0
- Default value:
- 21.0
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getHeight
public final double getHeight()
Gets the value of the property height.- Property description:
- The vertical size of the shadow blur kernel.
This attribute controls the vertical size of the total area over
which the shadow of a single pixel is distributed by the blur algorithm.
Values less than
1.0
are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0
- Default value:
- 21.0
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heightProperty
public final DoubleProperty heightProperty()
The vertical size of the shadow blur kernel. This attribute controls the vertical size of the total area over which the shadow of a single pixel is distributed by the blur algorithm. Values less than1.0
are not distributed beyond the original pixel and so have no blurring effect on the shadow.Min: 0.0 Max: 255.0 Default: 21.0 Identity: <1.0
- Default value:
- 21.0
- See Also:
getHeight()
,setHeight(double)
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setBlurType
public final void setBlurType(BlurType value)
Sets the value of the property blurType.- Property description:
- The algorithm used to blur the shadow.
Min: n/a Max: n/a Default: BlurType.THREE_PASS_BOX Identity: n/a
- Default value:
- THREE_PASS_BOX
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getBlurType
public final BlurType getBlurType()
Gets the value of the property blurType.- Property description:
- The algorithm used to blur the shadow.
Min: n/a Max: n/a Default: BlurType.THREE_PASS_BOX Identity: n/a
- Default value:
- THREE_PASS_BOX
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blurTypeProperty
public final ObjectProperty<BlurType> blurTypeProperty()
The algorithm used to blur the shadow.Min: n/a Max: n/a Default: BlurType.THREE_PASS_BOX Identity: n/a
- Default value:
- THREE_PASS_BOX
- See Also:
getBlurType()
,setBlurType(BlurType)
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setColor
public final void setColor(Color value)
Sets the value of the property color.- Property description:
- The shadow
Color
.Min: n/a Max: n/a Default: Color.BLACK Identity: n/a
- Default value:
- BLACK
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getColor
public final Color getColor()
Gets the value of the property color.- Property description:
- The shadow
Color
.Min: n/a Max: n/a Default: Color.BLACK Identity: n/a
- Default value:
- BLACK
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colorProperty
public final ObjectProperty<Color> colorProperty()
The shadowColor
.Min: n/a Max: n/a Default: Color.BLACK Identity: n/a
- Default value:
- BLACK
- See Also:
getColor()
,setColor(Color)
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