- java.lang.Object
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- javafx.scene.effect.Effect
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- javafx.scene.effect.BoxBlur
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public class BoxBlur extends Effect
A blur effect using a simple box filter kernel, with separately configurable sizes in both dimensions, and an iteration parameter that controls the quality of the resulting blur.Example:
BoxBlur boxBlur = new BoxBlur(); boxBlur.setWidth(10); boxBlur.setHeight(3); boxBlur.setIterations(3); Text text = new Text(); text.setText("Blurry Text!"); text.setFill(Color.web("0x3b596d")); text.setFont(Font.font(null, FontWeight.BOLD, 50)); text.setX(10); text.setY(50); text.setEffect(boxBlur);
The code above produces the following:
- Since:
- JavaFX 2.0
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Property Summary
Properties Type Property Description DoubleProperty
height
The vertical dimension of the blur effect.ObjectProperty<Effect>
input
The input for thisEffect
.IntegerProperty
iterations
The number of times to iterate the blur effect to improve its "quality" or "smoothness".DoubleProperty
width
The horizontal dimension of the blur effect.
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Method Summary
Modifier and Type Method Description double
getHeight()
Gets the value of the property height.Effect
getInput()
Gets the value of the property input.int
getIterations()
Gets the value of the property iterations.double
getWidth()
Gets the value of the property width.DoubleProperty
heightProperty()
The vertical dimension of the blur effect.ObjectProperty<Effect>
inputProperty()
The input for thisEffect
.IntegerProperty
iterationsProperty()
The number of times to iterate the blur effect to improve its "quality" or "smoothness".void
setHeight(double value)
Sets the value of the property height.void
setInput(Effect value)
Sets the value of the property input.void
setIterations(int value)
Sets the value of the property iterations.void
setWidth(double value)
Sets the value of the property width.DoubleProperty
widthProperty()
The horizontal dimension of the blur effect.
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Property Detail
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input
public final ObjectProperty<Effect> inputProperty
The input for thisEffect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input.- Default value:
- null
- See Also:
getInput()
,setInput(Effect)
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width
public final DoubleProperty widthProperty
The horizontal dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated width centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0
- Default value:
- 5.0
- See Also:
getWidth()
,setWidth(double)
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height
public final DoubleProperty heightProperty
The vertical dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated height centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0
- Default value:
- 5.0
- See Also:
getHeight()
,setHeight(double)
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iterations
public final IntegerProperty iterationsProperty
The number of times to iterate the blur effect to improve its "quality" or "smoothness". Iterating the effect 3 times approximates the quality of a Gaussian Blur to within 3%.Min: 0 Max: 3 Default: 1 Identity: 0
- Default value:
- 1
- See Also:
getIterations()
,setIterations(int)
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Constructor Detail
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BoxBlur
public BoxBlur()
Creates a new instance of BoxBlur with default parameters.
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BoxBlur
public BoxBlur(double width, double height, int iterations)
Creates a new instance of BoxBlur with specified width, height and iterations.- Parameters:
width
- the horizontal dimension of the blur effectheight
- the vertical dimension of the blur effectiterations
- the number of times to iterate the blur effect to improve its "quality" or "smoothness"
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Method Detail
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setInput
public final void setInput(Effect value)
Sets the value of the property input.- Property description:
- The input for this
Effect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input. - Default value:
- null
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getInput
public final Effect getInput()
Gets the value of the property input.- Property description:
- The input for this
Effect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input. - Default value:
- null
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inputProperty
public final ObjectProperty<Effect> inputProperty()
The input for thisEffect
. If set tonull
, or left unspecified, a graphical image of theNode
to which theEffect
is attached will be used as the input.- Default value:
- null
- See Also:
getInput()
,setInput(Effect)
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setWidth
public final void setWidth(double value)
Sets the value of the property width.- Property description:
- The horizontal dimension of the blur effect.
The color information for a given pixel will be spread across
a Box of the indicated width centered over the pixel.
Values less than or equal to 1 will not spread the color data
beyond the pixel where it originated from and so will have
no effect.
Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0
- Default value:
- 5.0
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getWidth
public final double getWidth()
Gets the value of the property width.- Property description:
- The horizontal dimension of the blur effect.
The color information for a given pixel will be spread across
a Box of the indicated width centered over the pixel.
Values less than or equal to 1 will not spread the color data
beyond the pixel where it originated from and so will have
no effect.
Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0
- Default value:
- 5.0
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widthProperty
public final DoubleProperty widthProperty()
The horizontal dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated width centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0
- Default value:
- 5.0
- See Also:
getWidth()
,setWidth(double)
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setHeight
public final void setHeight(double value)
Sets the value of the property height.- Property description:
- The vertical dimension of the blur effect.
The color information for a given pixel will be spread across
a Box of the indicated height centered over the pixel.
Values less than or equal to 1 will not spread the color data
beyond the pixel where it originated from and so will have
no effect.
Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0
- Default value:
- 5.0
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getHeight
public final double getHeight()
Gets the value of the property height.- Property description:
- The vertical dimension of the blur effect.
The color information for a given pixel will be spread across
a Box of the indicated height centered over the pixel.
Values less than or equal to 1 will not spread the color data
beyond the pixel where it originated from and so will have
no effect.
Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0
- Default value:
- 5.0
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heightProperty
public final DoubleProperty heightProperty()
The vertical dimension of the blur effect. The color information for a given pixel will be spread across a Box of the indicated height centered over the pixel. Values less than or equal to 1 will not spread the color data beyond the pixel where it originated from and so will have no effect.Min: 0.0 Max: 255.0 Default: 5.0 Identity: <1.0
- Default value:
- 5.0
- See Also:
getHeight()
,setHeight(double)
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setIterations
public final void setIterations(int value)
Sets the value of the property iterations.- Property description:
- The number of times to iterate the blur effect to improve its
"quality" or "smoothness".
Iterating the effect 3 times approximates the quality of a
Gaussian Blur to within 3%.
Min: 0 Max: 3 Default: 1 Identity: 0
- Default value:
- 1
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getIterations
public final int getIterations()
Gets the value of the property iterations.- Property description:
- The number of times to iterate the blur effect to improve its
"quality" or "smoothness".
Iterating the effect 3 times approximates the quality of a
Gaussian Blur to within 3%.
Min: 0 Max: 3 Default: 1 Identity: 0
- Default value:
- 1
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iterationsProperty
public final IntegerProperty iterationsProperty()
The number of times to iterate the blur effect to improve its "quality" or "smoothness". Iterating the effect 3 times approximates the quality of a Gaussian Blur to within 3%.Min: 0 Max: 3 Default: 1 Identity: 0
- Default value:
- 1
- See Also:
getIterations()
,setIterations(int)
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