public abstract class AnimationTimer extends ObjectThe class
AnimationTimerallows to create a timer, that is called in each frame while it is active. An extending class has to override the method
handle(long)which will be called in every frame. The methods
stop()allow to start and stop the timer.
- JavaFX 2.0
public abstract void handle(long now)This method needs to be overridden by extending classes. It is going to be called in every frame while the
now- The timestamp of the current frame given in nanoseconds. This value will be the same for all
AnimationTimerscalled during one frame.
public void start()
public void stop()Stops the
AnimationTimer. It can be activated again by calling