- java.lang.Object
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- javafx.scene.shape.VertexFormat
 
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 public final class VertexFormat extends Object Defines the format of the vertices in a mesh. A vertex consists of an array of points, normals (optional), and texture coordinates.- Since:
- JavaFX 8u40
 
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Field SummaryFields Modifier and Type Field Description static VertexFormatPOINT_NORMAL_TEXCOORDSpecifies the format of a vertex that consists of a point, normal and texture coordinates.static VertexFormatPOINT_TEXCOORDSpecifies the format of a vertex that consists of a point and texture coordinates.
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Method SummaryAll Methods Instance Methods Concrete Methods Modifier and Type Method Description intgetNormalIndexOffset()Returns the index offset in the face array of the normal component within a vertex.intgetPointIndexOffset()Returns the index offset in the face array of the point component within a vertex.intgetTexCoordIndexOffset()Returns the index offset in the face array of the texture coordinates component within a vertex.intgetVertexIndexSize()Returns the number of component indices that represents a vertex.StringtoString()
 
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Field Detail- 
POINT_TEXCOORDpublic static final VertexFormat POINT_TEXCOORD Specifies the format of a vertex that consists of a point and texture coordinates.
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POINT_NORMAL_TEXCOORDpublic static final VertexFormat POINT_NORMAL_TEXCOORD Specifies the format of a vertex that consists of a point, normal and texture coordinates.
 
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Method Detail- 
getVertexIndexSizepublic int getVertexIndexSize() Returns the number of component indices that represents a vertex. For example, a POINT_TEXCOORD vertex consists of 2 indices, one for point component and the other for texture coordinates component. Hence its value will be 2.- Returns:
- the number of component indices
 
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getPointIndexOffsetpublic int getPointIndexOffset() Returns the index offset in the face array of the point component within a vertex.- Returns:
- the offset to the point component.
 
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getNormalIndexOffsetpublic int getNormalIndexOffset() Returns the index offset in the face array of the normal component within a vertex.- Returns:
- the offset to the normal component.
 
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getTexCoordIndexOffsetpublic int getTexCoordIndexOffset() Returns the index offset in the face array of the texture coordinates component within a vertex.- Returns:
- the offset to the texture coordinates component.
 
 
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