Uses of Class
javafx.geometry.Point3D

Packages that use Point3D
Package
Description
Provides the set of classes for ease of use transition based animations.
Provides the set of 2D classes for defining and performing operations on objects related to two-dimensional geometry.
Provides the core set of base classes for the JavaFX Scene Graph API.
Provides the set of classes for mouse and keyboard input event handling.
Provides the set of convenient classes to perform rotating, scaling, shearing, and translation transformations for Affine objects.
  • Uses of Point3D in javafx.animation

    Methods in javafx.animation that return Point3D
    Modifier and Type
    Method
    Description
    final Point3D
    RotateTransition.getAxis()
    Gets the value of the axis property.
    Methods in javafx.animation that return types with arguments of type Point3D
    Modifier and Type
    Method
    Description
    RotateTransition.axisProperty()
    Specifies the axis of rotation for this RotateTransition.
    Methods in javafx.animation with parameters of type Point3D
    Modifier and Type
    Method
    Description
    final void
    RotateTransition.setAxis(Point3D value)
    Sets the value of the axis property.
  • Uses of Point3D in javafx.geometry

    Fields in javafx.geometry declared as Point3D
    Modifier and Type
    Field
    Description
    static final Point3D
    Point3D.ZERO
    Point or vector with all three coordinates set to 0.
    Methods in javafx.geometry that return Point3D
    Modifier and Type
    Method
    Description
    Point3D.add(double x, double y, double z)
    Returns a point with the specified coordinates added to the coordinates of this point.
    Point3D.add(Point3D point)
    Returns a point with the coordinates of the specified point added to the coordinates of this point.
    Point2D.crossProduct(double x, double y)
    Computes cross product of the vector represented by this instance and the specified vector.
    Point2D.crossProduct(Point2D vector)
    Computes cross product of the vector represented by this instance and the specified vector.
    Point3D.crossProduct(double x, double y, double z)
    Computes cross product of the vector represented by this instance and the specified vector.
    Point3D.crossProduct(Point3D vector)
    Computes cross product of the vector represented by this instance and the specified vector.
    Point3D.interpolate(Point3D endValue, double t)
    The function calculates an interpolated value along the fraction t between 0.0 and 1.0.
    Point3D.midpoint(double x, double y, double z)
    Returns a point which lies in the middle between this point and the specified coordinates.
    Point3D.midpoint(Point3D point)
    Returns a point which lies in the middle between this point and the specified point.
    Point3D.multiply(double factor)
    Returns a point with the coordinates of this point multiplied by the specified factor
    Point3D.normalize()
    Normalizes the relative magnitude vector represented by this instance.
    Point3D.subtract(double x, double y, double z)
    Returns a point with the specified coordinates subtracted from the coordinates of this point.
    Point3D.subtract(Point3D point)
    Returns a point with the coordinates of the specified point subtracted from the coordinates of this point.
    Methods in javafx.geometry with parameters of type Point3D
    Modifier and Type
    Method
    Description
    Point3D.add(Point3D point)
    Returns a point with the coordinates of the specified point added to the coordinates of this point.
    double
    Point3D.angle(Point3D point)
    Computes the angle (in degrees) between the vector represented by this point and the vector represented by the specified point.
    double
    Point3D.angle(Point3D p1, Point3D p2)
    Computes the angle (in degrees) between the three points with this point as a vertex.
    boolean
    BoundingBox.contains(Point3D p)
    Tests if the specified point is inside the boundary of Bounds.
    abstract boolean
    Bounds.contains(Point3D p)
    Tests if the specified point is inside the boundary of Bounds.
    Point3D.crossProduct(Point3D vector)
    Computes cross product of the vector represented by this instance and the specified vector.
    double
    Point3D.distance(Point3D point)
    Computes the distance between this point and the specified point.
    double
    Point3D.dotProduct(Point3D vector)
    Computes dot (scalar) product of the vector represented by this instance and the specified vector.
    Point3D.interpolate(Point3D endValue, double t)
    The function calculates an interpolated value along the fraction t between 0.0 and 1.0.
    Point3D.midpoint(Point3D point)
    Returns a point which lies in the middle between this point and the specified point.
    Point3D.subtract(Point3D point)
    Returns a point with the coordinates of the specified point subtracted from the coordinates of this point.
  • Uses of Point3D in javafx.scene

    Methods in javafx.scene that return Point3D
    Modifier and Type
    Method
    Description
    final Point3D
    DirectionalLight.getDirection()
    Gets the value of the direction property.
    final Point3D
    SpotLight.getDirection()
    Gets the value of the direction property.
    final Point3D
    Gets the value of the rotationAxis property.
    Node.localToParent(double x, double y, double z)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.
    Node.localToParent(Point3D localPoint)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.
    Node.localToScene(double x, double y, double z)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its scene.
    Node.localToScene(double x, double y, double z, boolean rootScene)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its scene.
    Node.localToScene(Point3D localPoint)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its scene.
    Node.localToScene(Point3D localPoint, boolean rootScene)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its scene.
    Node.parentToLocal(double parentX, double parentY, double parentZ)
    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.
    Node.parentToLocal(Point3D parentPoint)
    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.
    Node.sceneToLocal(double sceneX, double sceneY, double sceneZ)
    Transforms a point from the coordinate space of the scene into the local coordinate space of this Node.
    Node.sceneToLocal(Point3D scenePoint)
    Transforms a point from the coordinate space of the scene into the local coordinate space of this Node.
    Methods in javafx.scene that return types with arguments of type Point3D
    Modifier and Type
    Method
    Description
    DirectionalLight.directionProperty()
    The direction vector of the directional light.
    SpotLight.directionProperty()
    The direction vector of the spotlight.
    Defines the axis of rotation of this Node.
    Methods in javafx.scene with parameters of type Point3D
    Modifier and Type
    Method
    Description
    Node.localToParent(Point3D localPoint)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its parent.
    Node.localToScene(Point3D localPoint)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its scene.
    Node.localToScene(Point3D localPoint, boolean rootScene)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its scene.
    Node.localToScreen(Point3D localPoint)
    Transforms a point from the local coordinate space of this Node into the coordinate space of its Screen.
    Node.parentToLocal(Point3D parentPoint)
    Transforms a point from the coordinate space of the parent into the local coordinate space of this Node.
    Node.sceneToLocal(Point3D scenePoint)
    Transforms a point from the coordinate space of the scene into the local coordinate space of this Node.
    final void
    DirectionalLight.setDirection(Point3D value)
    Sets the value of the direction property.
    final void
    SpotLight.setDirection(Point3D value)
    Sets the value of the direction property.
    final void
    Sets the value of the rotationAxis property.
  • Uses of Point3D in javafx.scene.input

    Methods in javafx.scene.input that return Point3D
    Modifier and Type
    Method
    Description
    final Point3D
    Return the intersected normal of the picked 3d shape.
    final Point3D
    PickResult.getIntersectedPoint()
    Returns the intersected point in local coordinate of the picked Node.
    Constructors in javafx.scene.input with parameters of type Point3D
    Modifier
    Constructor
    Description
     
    PickResult(Node node, Point3D point, double distance)
    Creates a new instance of PickResult for a non-3d-shape target.
     
    PickResult(Node node, Point3D point, double distance, int face, Point2D texCoord)
    Creates a new instance of PickResult.
     
    PickResult(Node node, Point3D point, double distance, int face, Point3D normal, Point2D texCoord)
    Creates a new instance of PickResult.
  • Uses of Point3D in javafx.scene.transform

    Fields in javafx.scene.transform declared as Point3D
    Modifier and Type
    Field
    Description
    static final Point3D
    Rotate.X_AXIS
    Specifies the X-axis as the axis of rotation.
    static final Point3D
    Rotate.Y_AXIS
    Specifies the Y-axis as the axis of rotation.
    static final Point3D
    Rotate.Z_AXIS
    Specifies the Z-axis as the axis of rotation.
    Methods in javafx.scene.transform that return Point3D
    Modifier and Type
    Method
    Description
    Transform.deltaTransform(double x, double y, double z)
    Transforms the relative magnitude vector by this transform.
    Transform.deltaTransform(Point3D point)
    Transforms the relative magnitude vector represented by the specified Point3D instance by this transform.
    final Point3D
    Rotate.getAxis()
    Gets the value of the axis property.
    Rotate.inverseDeltaTransform(double x, double y, double z)
     
    Transform.inverseDeltaTransform(double x, double y, double z)
    Transforms the relative magnitude vector by the inverse of this transform.
    Transform.inverseDeltaTransform(Point3D point)
    Transforms the relative magnitude vector represented by the specified Point3D instance by the inverse of this transform.
    Translate.inverseDeltaTransform(double x, double y, double z)
     
    Translate.inverseDeltaTransform(Point3D point)
     
    Rotate.inverseTransform(double x, double y, double z)
     
    Transform.inverseTransform(double x, double y, double z)
    Transforms the specified point by the inverse of this transform.
    Transform.inverseTransform(Point3D point)
    Transforms the specified point by the inverse of this transform.
    Translate.inverseTransform(double x, double y, double z)
     
    Transform.transform(double x, double y, double z)
    Transforms the specified point by this transform.
    Transform.transform(Point3D point)
    Transforms the specified point by this transform.
    Methods in javafx.scene.transform that return types with arguments of type Point3D
    Modifier and Type
    Method
    Description
    Rotate.axisProperty()
    Defines the axis of rotation at the pivot point.
    Methods in javafx.scene.transform with parameters of type Point3D
    Modifier and Type
    Method
    Description
    void
    Affine.appendRotation(double angle, double pivotX, double pivotY, double pivotZ, Point3D axis)
    Appends the rotation to this instance.
    void
    Affine.appendRotation(double angle, Point3D pivot, Point3D axis)
    Appends the rotation to this instance.
    void
    Affine.appendScale(double sx, double sy, double sz, Point3D pivot)
    Appends the scale with pivot to this instance.
    Transform.deltaTransform(Point3D point)
    Transforms the relative magnitude vector represented by the specified Point3D instance by this transform.
    Transform.inverseDeltaTransform(Point3D point)
    Transforms the relative magnitude vector represented by the specified Point3D instance by the inverse of this transform.
    Translate.inverseDeltaTransform(Point3D point)
     
    Transform.inverseTransform(Point3D point)
    Transforms the specified point by the inverse of this transform.
    void
    Affine.prependRotation(double angle, double pivotX, double pivotY, double pivotZ, Point3D axis)
    Prepends the rotation to this instance.
    void
    Affine.prependRotation(double angle, Point3D pivot, Point3D axis)
    Prepends the rotation to this instance.
    void
    Affine.prependScale(double sx, double sy, double sz, Point3D pivot)
    Prepends the scale with pivot to this instance.
    final void
    Rotate.setAxis(Point3D value)
    Sets the value of the axis property.
    Transform.transform(Point3D point)
    Transforms the specified point by this transform.
    Constructors in javafx.scene.transform with parameters of type Point3D
    Modifier
    Constructor
    Description
     
    Rotate(double angle, double pivotX, double pivotY, double pivotZ, Point3D axis)
    Creates a three-dimensional Rotate transform with pivot.
     
    Rotate(double angle, Point3D axis)
    Creates a three-dimensional Rotate transform.