Default Skin implementation for ContextMenu. Several controls use ContextMenu in order to display items in a drop down. This class mostly deals mostly with show / hide logic - the actual content of the context menu is contained within the
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(ContextMenu control)Creates a new ContextMenuSkin instance.
control- The control that this skin should be installed onto.
getSkinnablepublic ContextMenu getSkinnable()Gets the Skinnable to which this Skin is assigned. A Skin must be created for one and only one Skinnable. This value will only ever go from a non-null to null value when the Skin is removed from the Skinnable, and only as a consequence of a call to
The caller who constructs a Skinnable must also construct a Skin and properly establish the relationship between the Control and its Skin.
getNodepublic Node getNode()Gets the Node which represents this Skin. This must never be null, except after a call to
Skin.dispose(), and must never change except when changing to null.
disposepublic void dispose()Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methods
Skin.getNode()should return null following a call to dispose. Calling dispose twice has no effect.