Class FadeTransition


public final class FadeTransition
extends Transition
This Transition creates a fade effect animation that spans its duration. This is done by updating the opacity variable of the node at regular interval.

It starts from the fromValue if provided else uses the node's opacity value.

It stops at the toValue value if provided else it will use start value plus byValue.

The toValue takes precedence if both toValue and byValue are specified.

Code Segment Example:

 
 import javafx.scene.shape.*;
 import javafx.animation.*;

 ...

     Rectangle rect = new Rectangle (100, 40, 100, 100);
     rect.setArcHeight(50);
     rect.setArcWidth(50);
     rect.setFill(Color.VIOLET);

     FadeTransition ft = new FadeTransition(Duration.millis(3000), rect);
     ft.setFromValue(1.0);
     ft.setToValue(0.3);
     ft.setCycleCount(4);
     ft.setAutoReverse(true);

     ft.play();

 ...

 
 
Since:
JavaFX 2.0
See Also:
Transition, Animation
  • Property Details

    • node

      public final ObjectProperty<Node> nodeProperty
      The target node of this Transition.

      It is not possible to change the target node of a running FadeTransition. If the value of node is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      See Also:
      getNode(), setNode(Node)
    • duration

      public final ObjectProperty<Duration> durationProperty
      The duration of this FadeTransition.

      It is not possible to change the duration of a running FadeTransition. If the value of duration is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.

      Default value:
      400ms
      See Also:
      getDuration(), setDuration(Duration)
    • fromValue

      public final DoubleProperty fromValueProperty
      Specifies the start opacity value for this FadeTransition.

      It is not possible to change fromValue of a running FadeTransition. If the value of fromValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Default value:
      Double.NaN
      See Also:
      getFromValue(), setFromValue(double)
    • toValue

      public final DoubleProperty toValueProperty
      Specifies the stop opacity value for this FadeTransition.

      It is not possible to change toValue of a running FadeTransition. If the value of toValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Default value:
      Double.NaN
      See Also:
      getToValue(), setToValue(double)
    • byValue

      public final DoubleProperty byValueProperty
      Specifies the incremented stop opacity value, from the start, of this FadeTransition.

      It is not possible to change byValue of a running FadeTransition. If the value of byValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      See Also:
      getByValue(), setByValue(double)
  • Constructor Details

    • FadeTransition

      public FadeTransition​(Duration duration, Node node)
      The constructor of FadeTransition
      Parameters:
      duration - The duration of the FadeTransition
      node - The node which opacity will be animated
    • FadeTransition

      public FadeTransition​(Duration duration)
      The constructor of FadeTransition
      Parameters:
      duration - The duration of the FadeTransition
    • FadeTransition

      public FadeTransition()
      The constructor of FadeTransition
  • Method Details

    • setNode

      public final void setNode​(Node value)
      Sets the value of the property node.
      Property description:
      The target node of this Transition.

      It is not possible to change the target node of a running FadeTransition. If the value of node is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

    • getNode

      public final Node getNode()
      Gets the value of the property node.
      Property description:
      The target node of this Transition.

      It is not possible to change the target node of a running FadeTransition. If the value of node is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

    • nodeProperty

      public final ObjectProperty<Node> nodeProperty()
      The target node of this Transition.

      It is not possible to change the target node of a running FadeTransition. If the value of node is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      See Also:
      getNode(), setNode(Node)
    • setDuration

      public final void setDuration​(Duration value)
      Sets the value of the property duration.
      Property description:
      The duration of this FadeTransition.

      It is not possible to change the duration of a running FadeTransition. If the value of duration is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.

      Default value:
      400ms
    • getDuration

      public final Duration getDuration()
      Gets the value of the property duration.
      Property description:
      The duration of this FadeTransition.

      It is not possible to change the duration of a running FadeTransition. If the value of duration is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.

      Default value:
      400ms
    • durationProperty

      public final ObjectProperty<Duration> durationProperty()
      The duration of this FadeTransition.

      It is not possible to change the duration of a running FadeTransition. If the value of duration is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Note: While the unit of duration is a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower than Duration.ZERO will result in IllegalArgumentException.

      Default value:
      400ms
      See Also:
      getDuration(), setDuration(Duration)
    • setFromValue

      public final void setFromValue​(double value)
      Sets the value of the property fromValue.
      Property description:
      Specifies the start opacity value for this FadeTransition.

      It is not possible to change fromValue of a running FadeTransition. If the value of fromValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Default value:
      Double.NaN
    • getFromValue

      public final double getFromValue()
      Gets the value of the property fromValue.
      Property description:
      Specifies the start opacity value for this FadeTransition.

      It is not possible to change fromValue of a running FadeTransition. If the value of fromValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Default value:
      Double.NaN
    • fromValueProperty

      public final DoubleProperty fromValueProperty()
      Specifies the start opacity value for this FadeTransition.

      It is not possible to change fromValue of a running FadeTransition. If the value of fromValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Default value:
      Double.NaN
      See Also:
      getFromValue(), setFromValue(double)
    • setToValue

      public final void setToValue​(double value)
      Sets the value of the property toValue.
      Property description:
      Specifies the stop opacity value for this FadeTransition.

      It is not possible to change toValue of a running FadeTransition. If the value of toValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Default value:
      Double.NaN
    • getToValue

      public final double getToValue()
      Gets the value of the property toValue.
      Property description:
      Specifies the stop opacity value for this FadeTransition.

      It is not possible to change toValue of a running FadeTransition. If the value of toValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Default value:
      Double.NaN
    • toValueProperty

      public final DoubleProperty toValueProperty()
      Specifies the stop opacity value for this FadeTransition.

      It is not possible to change toValue of a running FadeTransition. If the value of toValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      Default value:
      Double.NaN
      See Also:
      getToValue(), setToValue(double)
    • setByValue

      public final void setByValue​(double value)
      Sets the value of the property byValue.
      Property description:
      Specifies the incremented stop opacity value, from the start, of this FadeTransition.

      It is not possible to change byValue of a running FadeTransition. If the value of byValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

    • getByValue

      public final double getByValue()
      Gets the value of the property byValue.
      Property description:
      Specifies the incremented stop opacity value, from the start, of this FadeTransition.

      It is not possible to change byValue of a running FadeTransition. If the value of byValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

    • byValueProperty

      public final DoubleProperty byValueProperty()
      Specifies the incremented stop opacity value, from the start, of this FadeTransition.

      It is not possible to change byValue of a running FadeTransition. If the value of byValue is changed for a running FadeTransition, the animation has to be stopped and started again to pick up the new value.

      See Also:
      getByValue(), setByValue(double)