java.lang.Object
javafx.scene.input.Mnemonic
public class Mnemonic extends Object
This class is used when creating a Mnemonic.
The Mnemonic is constructed with a
Node and a KeyCombination.
When a Mnemonic is registered on a Scene, and the KeyCombination reaches the Scene unconsumed,
then the target Node will be sent an ActionEvent.
Controls should use their MnemonicParsing property when adding Mnemonics.
Mnemonics will not be displayed on all platforms, but the api will still be present.
- Since:
- JavaFX 2.0
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Constructor Summary
Constructors Constructor Description Mnemonic(Node node, KeyCombination keyCombination) -
Method Summary
Modifier and Type Method Description voidfire()Fire theActionEventKeyCombinationgetKeyCombination()Returns theKeyCombinationNodegetNode()Returns theNodevoidsetKeyCombination(KeyCombination keyCombination)Sets theKeyCombinationvoidsetNode(Node node)Sets theNode
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Constructor Details
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Mnemonic
- Parameters:
node- theNodethat will receive theActionEvent.keyCombination- theKeyCombinationthat will trigger the Mnemonic.
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Method Details
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getKeyCombination
Returns theKeyCombination- Returns:
- the
KeyCombination
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setKeyCombination
Sets theKeyCombination- Parameters:
keyCombination- theKeyCombination
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getNode
Returns theNode- Returns:
- the
Node
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setNode
Sets theNode- Parameters:
node- theNode- Since:
- JavaFX 2.2
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fire
public void fire()Fire theActionEvent
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