java.lang.Object
javafx.scene.effect.Effect
javafx.scene.effect.Glow
public class Glow extends Effect
A high-level effect that makes the input image appear to glow,
based on a configurable threshold.
Example:
Image image = new Image("boat.jpg");
ImageView imageView = new ImageView(image);
imageView.setFitWidth(200);
imageView.setPreserveRatio(true);
imageView.setEffect(new Glow(0.8));
The code above applied on this image:
produces the following:
- Since:
- JavaFX 2.0
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Property Summary
Properties Type Property Description ObjectProperty<Effect>inputThe input for thisEffect.DoublePropertylevelThe level value, which controls the intensity of the glow effect. -
Constructor Summary
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Method Summary
Modifier and Type Method Description EffectgetInput()Gets the value of the property input.doublegetLevel()Gets the value of the property level.ObjectProperty<Effect>inputProperty()The input for thisEffect.DoublePropertylevelProperty()The level value, which controls the intensity of the glow effect.voidsetInput(Effect value)Sets the value of the property input.voidsetLevel(double value)Sets the value of the property level.
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Property Details
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input
The input for thisEffect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.- Default value:
- null
- See Also:
getInput(),setInput(Effect)
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level
The level value, which controls the intensity of the glow effect.Min: 0.0 Max: 1.0 Default: 0.3 Identity: 0.0- Default value:
- 0.3
- See Also:
getLevel(),setLevel(double)
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Constructor Details
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Glow
public Glow()Creates a new instance of Glow with default parameters. -
Glow
public Glow(double level)Creates a new instance of Glow with specified level.- Parameters:
level- the level value, which controls the intensity of the glow effect
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Method Details
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setInput
Sets the value of the property input.- Property description:
- The input for this
Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input. - Default value:
- null
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getInput
Gets the value of the property input.- Property description:
- The input for this
Effect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input. - Default value:
- null
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inputProperty
The input for thisEffect. If set tonull, or left unspecified, a graphical image of theNodeto which theEffectis attached will be used as the input.- Default value:
- null
- See Also:
getInput(),setInput(Effect)
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setLevel
public final void setLevel(double value)Sets the value of the property level.- Property description:
- The level value, which controls the intensity of the glow effect.
Min: 0.0 Max: 1.0 Default: 0.3 Identity: 0.0 - Default value:
- 0.3
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getLevel
public final double getLevel()Gets the value of the property level.- Property description:
- The level value, which controls the intensity of the glow effect.
Min: 0.0 Max: 1.0 Default: 0.3 Identity: 0.0 - Default value:
- 0.3
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levelProperty
The level value, which controls the intensity of the glow effect.Min: 0.0 Max: 1.0 Default: 0.3 Identity: 0.0- Default value:
- 0.3
- See Also:
getLevel(),setLevel(double)
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