Uses of Class
javafx.scene.input.TouchEvent
| Package | Description |
|---|---|
| javafx.scene |
Provides the core set of base
classes for the JavaFX Scene Graph API.
|
| javafx.scene.input |
Provides the set of classes for mouse and keyboard input event handling.
|
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Uses of TouchEvent in javafx.scene
Methods in javafx.scene that return types with arguments of type TouchEvent Modifier and Type Method Description EventHandler<? super TouchEvent>Node. getOnTouchMoved()Gets the value of the property onTouchMoved.EventHandler<? super TouchEvent>Scene. getOnTouchMoved()Gets the value of the property onTouchMoved.EventHandler<? super TouchEvent>Node. getOnTouchPressed()Gets the value of the property onTouchPressed.EventHandler<? super TouchEvent>Scene. getOnTouchPressed()Gets the value of the property onTouchPressed.EventHandler<? super TouchEvent>Node. getOnTouchReleased()Gets the value of the property onTouchReleased.EventHandler<? super TouchEvent>Scene. getOnTouchReleased()Gets the value of the property onTouchReleased.EventHandler<? super TouchEvent>Node. getOnTouchStationary()Gets the value of the property onTouchStationary.EventHandler<? super TouchEvent>Scene. getOnTouchStationary()Gets the value of the property onTouchStationary.ObjectProperty<EventHandler<? super TouchEvent>>Node. onTouchMovedProperty()Defines a function to be called when a touch point is moved.ObjectProperty<EventHandler<? super TouchEvent>>Scene. onTouchMovedProperty()Defines a function to be called when a touch point is moved.ObjectProperty<EventHandler<? super TouchEvent>>Node. onTouchPressedProperty()Defines a function to be called when a new touch point is pressed.ObjectProperty<EventHandler<? super TouchEvent>>Scene. onTouchPressedProperty()Defines a function to be called when a new touch point is pressed.ObjectProperty<EventHandler<? super TouchEvent>>Node. onTouchReleasedProperty()Defines a function to be called when a touch point is released.ObjectProperty<EventHandler<? super TouchEvent>>Scene. onTouchReleasedProperty()Defines a function to be called when a new touch point is pressed.ObjectProperty<EventHandler<? super TouchEvent>>Node. onTouchStationaryProperty()Defines a function to be called when a touch point stays pressed and still.ObjectProperty<EventHandler<? super TouchEvent>>Scene. onTouchStationaryProperty()Defines a function to be called when a touch point stays pressed and still.Method parameters in javafx.scene with type arguments of type TouchEvent Modifier and Type Method Description voidNode. setOnTouchMoved(EventHandler<? super TouchEvent> value)Sets the value of the property onTouchMoved.voidScene. setOnTouchMoved(EventHandler<? super TouchEvent> value)Sets the value of the property onTouchMoved.voidNode. setOnTouchPressed(EventHandler<? super TouchEvent> value)Sets the value of the property onTouchPressed.voidScene. setOnTouchPressed(EventHandler<? super TouchEvent> value)Sets the value of the property onTouchPressed.voidNode. setOnTouchReleased(EventHandler<? super TouchEvent> value)Sets the value of the property onTouchReleased.voidScene. setOnTouchReleased(EventHandler<? super TouchEvent> value)Sets the value of the property onTouchReleased.voidNode. setOnTouchStationary(EventHandler<? super TouchEvent> value)Sets the value of the property onTouchStationary.voidScene. setOnTouchStationary(EventHandler<? super TouchEvent> value)Sets the value of the property onTouchStationary. -
Uses of TouchEvent in javafx.scene.input
Fields in javafx.scene.input with type parameters of type TouchEvent Modifier and Type Field Description static EventType<TouchEvent>TouchEvent. ANYCommon supertype for all touch event types.static EventType<TouchEvent>TouchEvent. TOUCH_MOVEDThis event occurs when the touch point is moved.static EventType<TouchEvent>TouchEvent. TOUCH_PRESSEDThis event occurs when the touch point is pressed (touched for the first time).static EventType<TouchEvent>TouchEvent. TOUCH_RELEASEDThis event occurs when the touch point is released.static EventType<TouchEvent>TouchEvent. TOUCH_STATIONARYThis event occurs when the touch point is pressed and still (doesn't move).Methods in javafx.scene.input that return TouchEvent Modifier and Type Method Description TouchEventTouchEvent. copyFor(Object newSource, EventTarget newTarget)Creates and returns a copy of this event with the specified event source and target.TouchEventTouchEvent. copyFor(Object newSource, EventTarget newTarget, EventType<TouchEvent> type)Creates a copy of the given event with the given fields substituted.Methods in javafx.scene.input that return types with arguments of type TouchEvent Modifier and Type Method Description EventType<TouchEvent>TouchEvent. getEventType()Method parameters in javafx.scene.input with type arguments of type TouchEvent Modifier and Type Method Description TouchEventTouchEvent. copyFor(Object newSource, EventTarget newTarget, EventType<TouchEvent> type)Creates a copy of the given event with the given fields substituted.Constructor parameters in javafx.scene.input with type arguments of type TouchEvent Constructor Description TouchEvent(Object source, EventTarget target, EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)Constructs new TouchEvent event.TouchEvent(EventType<TouchEvent> eventType, TouchPoint touchPoint, List<TouchPoint> touchPoints, int eventSetId, boolean shiftDown, boolean controlDown, boolean altDown, boolean metaDown)Constructs new TouchEvent event with null source and target.