Class TooltipSkin

  • All Implemented Interfaces:

    public class TooltipSkin
    extends Object
    implements Skin<Tooltip>
    CSS based skin for Tooltip. It deals mostly with show hide logic for Popup based controls, and specifically in this case for tooltip. It also implements some of the Skin interface methods. TooltipContent class is the actual skin implementation of the tooltip.
    • Constructor Detail

      • TooltipSkin

        public TooltipSkin​(Tooltip t)
        Creates a new TooltipSkin instance for the given Tooltip.
        t - the tooltip
    • Method Detail

      • getSkinnable

        public Tooltip getSkinnable()
        Gets the Skinnable to which this Skin is assigned. A Skin must be created for one and only one Skinnable. This value will only ever go from a non-null to null value when the Skin is removed from the Skinnable, and only as a consequence of a call to Skin.dispose().

        The caller who constructs a Skinnable must also construct a Skin and properly establish the relationship between the Control and its Skin.

        Specified by:
        getSkinnable in interface Skin<Tooltip>
        A non-null Skinnable, or null value if disposed.
      • getNode

        public Node getNode()
        Gets the Node which represents this Skin. This must never be null, except after a call to Skin.dispose(), and must never change except when changing to null.
        Specified by:
        getNode in interface Skin<Tooltip>
        A non-null Node, except when the Skin has been disposed.
      • dispose

        public void dispose()
        Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methods Skin.getSkinnable() and Skin.getNode() should return null following a call to dispose. Calling dispose twice has no effect.
        Specified by:
        dispose in interface Skin<Tooltip>