Class Glow


  • public class Glow
    extends Effect
    A high-level effect that makes the input image appear to glow, based on a configurable threshold.

    Example:

    
     Image image = new Image("boat.jpg");
     ImageView imageView = new ImageView(image);
     imageView.setFitWidth(200);
     imageView.setPreserveRatio(true);
    
     imageView.setEffect(new Glow(0.8));
     

    The code above applied on this image:

    A photo

    produces the following:

    The visual effect of Glow on photo

    Since:
    JavaFX 2.0
    • Property Detail

      • input

        public final ObjectProperty<Effect> inputProperty
        The input for this Effect. If set to null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used as the input.
        Default value:
        null
        See Also:
        getInput(), setInput(Effect)
      • level

        public final DoubleProperty levelProperty
        The level value, which controls the intensity of the glow effect.
               Min: 0.0
               Max: 1.0
           Default: 0.3
          Identity: 0.0
         
        Default value:
        0.3
        See Also:
        getLevel(), setLevel(double)
    • Constructor Detail

      • Glow

        public Glow()
        Creates a new instance of Glow with default parameters.
      • Glow

        public Glow​(double level)
        Creates a new instance of Glow with specified level.
        Parameters:
        level - the level value, which controls the intensity of the glow effect
    • Method Detail

      • setInput

        public final void setInput​(Effect value)
        Sets the value of the property input.
        Property description:
        The input for this Effect. If set to null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used as the input.
        Default value:
        null
      • getInput

        public final Effect getInput()
        Gets the value of the property input.
        Property description:
        The input for this Effect. If set to null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used as the input.
        Default value:
        null
      • inputProperty

        public final ObjectProperty<Effect> inputProperty()
        The input for this Effect. If set to null, or left unspecified, a graphical image of the Node to which the Effect is attached will be used as the input.
        Default value:
        null
        See Also:
        getInput(), setInput(Effect)
      • setLevel

        public final void setLevel​(double value)
        Sets the value of the property level.
        Property description:
        The level value, which controls the intensity of the glow effect.
               Min: 0.0
               Max: 1.0
           Default: 0.3
          Identity: 0.0
         
        Default value:
        0.3
      • getLevel

        public final double getLevel()
        Gets the value of the property level.
        Property description:
        The level value, which controls the intensity of the glow effect.
               Min: 0.0
               Max: 1.0
           Default: 0.3
          Identity: 0.0
         
        Default value:
        0.3
      • levelProperty

        public final DoubleProperty levelProperty()
        The level value, which controls the intensity of the glow effect.
               Min: 0.0
               Max: 1.0
           Default: 0.3
          Identity: 0.0
         
        Default value:
        0.3
        See Also:
        getLevel(), setLevel(double)